Re: [JAVA3D] Using MORPH to transform one 2D or 3D text string into another

2003-09-29 Thread Alessandro borges
Hi, I guess it may take some extra work, becouse one limitation of Morph is it requires all morphing shapes matches several several things, as the same number of coordinates, texCoords etc. More details in the javadocs. Alessandro --- "Dr. Thomas" <[EMAIL PROTECTED]> escreveu: > Hello All, >

[JAVA3D] Using MORPH to transform one 2D or 3D text string into another

2003-09-28 Thread Dr. Thomas
Hello All, I have been working with the MORPH object recently. I have considered trying to use it to 'morph' one text string (either 2D or 3D) into another. It seems feasible, in that morph works on subclasses of geometry, and I understand that a 2D text string is a polygon with a texture on top.