Re: [JAVA3D] Xj3D parsing speed fixed....

2002-04-30 Thread Justin Couch
Alex Bowden wrote: > So perhaps XJ3D may make VRML97.jar redundant after all! (because it was the > file loading that was so slow as to be the basic reason to keep it in use). > Well done. Ta. I can't really take credit for it because it was an accident really.. There's a couple of small is

Re: [JAVA3D] Xj3D parsing speed fixed....

2002-04-30 Thread Alex Bowden
nal Message- > From: Discussion list for Java 3D API > [mailto:[EMAIL PROTECTED]]On Behalf Of Justin Couch > Sent: 23 April 2002 10:19 > To: [EMAIL PROTECTED] > Subject: [JAVA3D] Xj3D parsing speed fixed > > > WOOOHHO > > Amazing what you discover by a

[JAVA3D] Xj3D parsing speed fixed....

2002-04-23 Thread Justin Couch
WOOOHHO Amazing what you discover by accident.. While running a profiler over the code to see where our memory was going to with the IFS, we noticed an awful lot of memory was going to a couple of really low-level classes like int[]. Doing some back tracing we decided to change one l