Thanks...this did the trick. I guess I just didn't really understand
what a SceneGraphPath was until now. I didn't know it held references
to all of the object in the path.
thanks for the info,
kddubb
On Thu, 2004-03-18 at 13:29, Justin Couch wrote:
> Kevin Werner wrote:
>
> > What can I do to
Kevin Werner wrote:
What can I do to find the Group that a Shape3D is in without calling
getParent()? Or what am I doing wrong so that getParent() works?
If you are using picking, then you will get back a SceneGraphPath
instance. If you have enabled pick reporting on the parent group(s),
then the
hard to imagine , send some code snippets to make the point
Isaac
All,
I have several Groups of Shape3Ds in my scenegraph. I have set up pick
reporting so I can pick the geometry of any of the objects. On a pick,
I would like to change the appearance of the group as a whole (find the
group the picked geometry is in and then change all of the Shape3Ds in
the gr