Re: [JAVA3D] more on mixed-mode rendering...

2004-03-19 Thread Florin Herinean
gl/gl4java/lwjgl I would use pushMatrix/popMatrix to encapsulate the flush() method). Cheers, Florin -Original Message- From: Discussion list for Java 3D API [mailto:[EMAIL PROTECTED] Behalf Of Rick Brownrigg Sent: Freitag, 19. März 2004 02:24 To: [EMAIL PROTECTED] Subject: [JAVA3D] more on

[JAVA3D] more on mixed-mode rendering...

2004-03-18 Thread Rick Brownrigg
FWIW, I can report more on some mixed-mode rendering weirdness As background, I have a derived Canvas3D that calls registered listeners during the "postRender()" phase. Some of the listeners simply draw 2D graphics using the J3DGraphics2D; others draw Shape3Ds on the fly using GraphicsContext