Michael,
> Thats a really interesting documentation. But what happened with the seven
> first chapters?
>
http://fivedots.coe.psu.ac.th/~ad/jg/
The first 7 chapters are mainly about 2D Java gaming.
The code is written, but the explanations aren't. Right now I'm
having to concentrate on other thi
Thats a really interesting documentation. But what happened with the seven
first chapters?
Le Tue, 14 Oct 2003 12:49:27 +0700, á͹´ÃÙÇì à ´ÇÔà ѹ
<[EMAIL PROTECTED]> a écrit:
http://fivedots.coe.psu.ac.th/~ad/jg/ch95/index.html
--
Virtual Worlds Productions
Software Development Group
http://www.v
> can we draw surface of revolution in java 3d. If yes, how to do that.
You might want to look at the LatheShape3D class I develop in
chapter 9.5 of my Java gaming book, online at:
http://fivedots.coe.psu.ac.th/~ad/jg/ch95/index.html
- Andrew
hi all,
can we draw surface of revolution in java 3d. If yes, how to do that.
thanks in advance
sandeep munde
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