Re: [JAVA3D] surface of revolution

2003-10-14 Thread á͹´ÃÙÇì à´ÇÔÊѹ (Andrew Davison)
Michael, > Thats a really interesting documentation. But what happened with the seven > first chapters? > http://fivedots.coe.psu.ac.th/~ad/jg/ The first 7 chapters are mainly about 2D Java gaming. The code is written, but the explanations aren't. Right now I'm having to concentrate on other thi

Re: [JAVA3D] surface of revolution

2003-10-14 Thread Michael Pfeiffer
Thats a really interesting documentation. But what happened with the seven first chapters? Le Tue, 14 Oct 2003 12:49:27 +0700, á͹´ÃÙÇì à ´ÇÔà ѹ <[EMAIL PROTECTED]> a écrit: http://fivedots.coe.psu.ac.th/~ad/jg/ch95/index.html -- Virtual Worlds Productions Software Development Group http://www.v

Re: [JAVA3D] surface of revolution

2003-10-13 Thread á͹´ÃÙÇì à´ÇÔÊѹ (Andrew Davison)
> can we draw surface of revolution in java 3d. If yes, how to do that. You might want to look at the LatheShape3D class I develop in chapter 9.5 of my Java gaming book, online at: http://fivedots.coe.psu.ac.th/~ad/jg/ch95/index.html - Andrew

[JAVA3D] surface of revolution

2003-10-13 Thread MUNDE SANDEEP VIJAYKUMAR
hi all, can we draw surface of revolution in java 3d. If yes, how to do that. thanks in advance sandeep munde === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTERES