Ian M Nieves wrote:
I want to point out that picking is *heavily* related to graphics
drivers/cards. Java code may be used to process results of picking, but
picking itself is a hardware operation that occurs during rendering to
framebuffers.
No it's not. In both Java3D and Aviatrix3D we do pickin
I want to point out that picking is *heavily* related to graphics
drivers/cards. Java code may be used to process results of picking, but
picking itself is a hardware operation that occurs during rendering to
framebuffers.
This is at least the case in OpenGL, and im sure its the same in directX.
I checked Java 3D source code, their handling of picking is not related to
the graphic driver. Java code will calculate everything. So graphic card
driver problem is ruled out. (Remember when disable HT, everything is fine.)
As to OS, we did have similiar, actually more serious problem when we
ins