Re: [JAVA3D] Lw3dLoader problem

2003-07-28 Thread nagehan pala
y(Shape3D.ALLOW_LOCAL_TO_VWORLD_READ); PickTool.setCapabilities(shape, PickTool.INTERSECT_FULL); } } } } } From: Alessandro Borges <[EMAIL PROTECTED]> Reply-To: Discussion list for Java 3D API <[EMAIL PROTECTED]> To: [EMAIL PROTECTED] Subject: Re: [JAVA3D] Lw3dLoad

Re: [JAVA3D] Lw3dLoader problem

2003-07-28 Thread Alessandro Borges
Nagehan, I suspect you have also some TransformGroups inside your lws scene. The vrml models are all TGs, the OBJ are Shapes3D, maybe LWS has both. Alessandro - Original Message - From: "nagehan pala" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Monday, July 28, 2003 1:51 PM Subject

Re: [JAVA3D] Lw3dloader

2001-03-08 Thread Paul Pantera
The code for the Lightwave loader is included in the Java 3D SDK in the file java3d-utils-src.jar. -Paul > MIME-Version: 1.0 > Content-Transfer-Encoding: 7bit > X-Priority: 3 > X-MSMail-Priority: Normal > X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2615.200 > Date: Wed, 7 Mar 2001 17:43:00 -0