y(Shape3D.ALLOW_LOCAL_TO_VWORLD_READ);
PickTool.setCapabilities(shape, PickTool.INTERSECT_FULL);
}
}
}
}
}
From: Alessandro Borges <[EMAIL PROTECTED]>
Reply-To: Discussion list for Java 3D API <[EMAIL PROTECTED]>
To: [EMAIL PROTECTED]
Subject: Re: [JAVA3D] Lw3dLoad
Nagehan,
I suspect you have also some TransformGroups inside your lws scene.
The vrml models are all TGs, the OBJ are Shapes3D, maybe LWS has both.
Alessandro
- Original Message -
From: "nagehan pala" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Monday, July 28, 2003 1:51 PM
Subject
The code for the Lightwave loader is included in the Java 3D
SDK in the file java3d-utils-src.jar.
-Paul
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> Date: Wed, 7 Mar 2001 17:43:00 -0