Dear all,
I am having a little trouble over here with normal generation:
I am generating an n-faced mesh from one triangle and n-1 matrices so that the
1st triangle of the mesh is the original one and the i-th one is generated from
the original one transformed with the affine transformation descr
> MIME-Version: 1.0
> Date: Thu, 8 Mar 2001 17:21:32 +0100
> From: BRANDY Cyril <[EMAIL PROTECTED]>
> Subject: [JAVA3D] Normal generation
> To: [EMAIL PROTECTED]
>
> Hi !
>
> I read a mesh from a file representing a plane (17000 vertices)
>
> I put this geometry in a TriangleArray. I have to set