Leandro L Dihl wrote:
Hi,
I have problem when I try to get a VRML object loaded with a x3d loader.
This error is generate after click on object.
javax.media.j3d.CapabilityNotSetException: GeometryArray: no capability to get vertex count
You need to call this method on your object if you want to
The I used to use came from the Cosmo VRML browser.
Try http://ca.com/cosmo/
Jason.
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D]>
Sent: Friday, May 03, 2002 1:32 PM
Subject: Re: [JAVA3D] VRML Loader
> Open the vrml file in a text editor and have a look at the lump of lines
> around line 21.
>
> If you post half a dozen lines around there someone might spot the
> problem. (don't post the whole fil
ispatchEventImpl(Container.java:1200)
> at java.awt.Component.dispatchEvent(Component.java:2499)
> at java.awt.EventQueue.dispatchEvent(EventQueue.java:319)
> at
> java.awt.EventDispatchThread.pumpOneEvent(EventDispatchThread.java:103)
> at
> java.awt.EventDispatchThre
Open the vrml file in a text editor and have a look at the lump of lines
around line 21.
If you post half a dozen lines around there someone might spot the
problem. (don't post the whole file! :)
I'm guessing it's an unsupported vrml node, a differant Loader may have
more luck.
Does the convert
:93)
at java.awt.EventDispatchThread.run(EventDispatchThread.java:84)
If anyone understands this , please help me out!
Thank you
Jurgen
- Original Message -
From: "Tina Manoharan" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Friday, May 03, 2002 11:59 AM
Sub
Hi,
I dont think that the VRML loader supports VRML1.0, it gives parsing
error. Its supports VRML2.0 files. Well, you can easily convert VRML1.0 to
VRML2.0 files using the vrml1tovrml2.exe converter. You should have it
in your System directory.
Cheers
Tina
> I'm using the VRML Loader written b
Denis Troller wrote:
> We have tested several solution for the VRML loader (namely the sun
> loader, the ncsa portfolio and the xj3d loader), but it seems none of
> them can handle the externprotos.
>
>
>
> Is there a solution ?
>
We are planning on supporting extern proto's in Xj3D for the M4 re
Hi,
thanx for tha fast answer !
I still use the old vrml97 loader from sun, which already has gzip support.
_but_ : instead of 15 seconds (uncompressed model, ~3MB) the compressed
850kb-model needs 11min to load !
In a LAN environment this would not matter, but I have to reduce the amount of
da
Thanks, the amount of work you've saved me!
Tony
-Original Message-
From: Joachim Diepstraten
[mailto:[EMAIL PROTECTED]]
Sent: 05 October 2001 10:21
To: [EMAIL PROTECTED]
Subject: Re: [JAVA3D] VRML Loader
Hi
> Any idea where I can find VRML loaders with source code? I need t
Hi
> Any idea where I can find VRML loaders with source code? I need to extend
> one.
Check http://www.j3d.org/utilities/loaders.html. I know at least the
CyberVRML97 is provided with source
EOF,
J.D.
--
Jmark2k+1 (http://www.antiflash.net/jmark)
Test the performance of your PC online!
=
Any idea where I can find VRML loaders with source code? I need to extend
one.
Thanks
Tony B
-Original Message-
From: Joachim Diepstraten
[mailto:[EMAIL PROTECTED]]
Sent: 05 October 2001 10:04
To: [EMAIL PROTECTED]
Subject: Re: [JAVA3D] VRML Loader
Hi Juergen
> Does anybody know
Hi Juergen
> Does anybody know of a vrml loader that supports compressed vrml-files ?
>
> (gzip format or other)
Not that I know off, but for some of the VRML-Loaders the sourcecode is
available and you basically just have to change the IOStreams to
GZIPIOStreams or ZIPIOStreams which are provide
Here you'll find all the loaders you
need...http://www.j3d.org/utilities/loaders.html
- Original Message -
From:
Luis
Campos
To: [EMAIL PROTECTED]
Sent: Thursday, March 01, 2001 6:49
PM
Subject: [JAVA3D] VRML Loader
I'm looking for a VRML Loader newe
http://www.j3d.org/utilities/loaders.html
-Original Message-From: Luis Campos
[mailto:[EMAIL PROTECTED]]Sent: Thursday, March 01, 2001 10:49
AMTo: [EMAIL PROTECTED]Subject: [JAVA3D] VRML
Loader
I'm looking for a VRML Loader newer that
VRML97.jar, where can I download this ?
Hello,
The files you are using are VRML1.0 since they use "Separators". The
VRMLloader you are using loads VRML2.0 which has replaced "Separators"
with
"Transforms".
Also, you may find a VRML1.0 model of a part of London here:
http://www.bath.ac.uk/Centres/CASA/london/londonmain.html
You can
12:21:13 +0800
> From: #LAW YEE WEI# <[EMAIL PROTECTED]>
> Subject: Re: [JAVA3D] VRML Loader download problem
> To: [EMAIL PROTECTED]
>
> Instructions for obtaining latest source code:
>
> (1) You can now access cvsweb with your standard web browser. Simply point
>
Instructions for obtaining latest source code:
(1) You can now access cvsweb with your standard web browser. Simply point
your browser to the X3D Open Source CVSWEB service:
http://www.web3d.org/TaskGroups/x3d/cvsweb/cvsweb.cgi
(2) For regular cvs clients, set the environment variable
CVSROOT=:p
Hi,
John Brennan wrote:
> Can anyone tell me if their is a com.sun.j3d.loaders.vrml97 loader. Some
> sample apps I have require it but I can't seem to find it?
Just a short answer: I think it was available from sun and was "outsourced".
You can find the latest sources at:
http://www.web3d.org/
Hello Rick,
At 13:49 28.07.00 -0700, you wrote:
>In the said vrml/x3d package there is
> com.sun.j3d.loaders.vrml97.impl.Background
>object that does the vrml-j3d translatiom.
Thanks again for setting me straight on the xj3d stuff. It's not included
in the Java3D
bundle from Sun, nor can it be
Alessandro
VRML Lights, Fog, Background nodes have state dependencies that
require a vrml browser object to manipulate. So, unless you
use x3d as a player ( as opposed to a geometry viewer ) there could
be missing nodes.
As a loader the vrml/x3d package will make available references
to lights a
At 04:52 04.07.00 +0200, you wrote:
>I've used x3d package to import a VRML world.
>The scene was loaded successfully, all but lights, sky and ground.
>What I've understood is ground and sky are not supported in Java3D, but
>i'd like to know if neither lights are.
Lights are supported in Java 3D,
hi,
I haven't used the vrml loader yet, but this looks like an error that
occured while parsing the vrml file or an invalid image url.
Have you made a syntax-check of the file with a vrml viewer
(cosmoworlds, vrml plug in,...) ?
Gernot
On Thu, 20 Jul 2000 13:35:26 +0200, Desiree Hilbring wrote:
Hi,
The x3d cvs site includes Vrml Loader
source.
rgds
JR
-Original Message-
From: Discussion list for Java 3D API
[mailto:[EMAIL PROTECTED]]On Behalf Of Sonja Emmel
Sent: Wednesday, July 19, 2000 7:14 AM
To: [EMAIL PROTECTED]
Subject: [JAVA3D] Vrml-Loader from VRML-Java3D Working Group
Sonja,
Since it has merged with X3D, the filename is now x3d.jar. The following
link (a zip file) contains the jar file (but no source code):
http://www.web3d.org/TaskGroups/x3d/sun/x3d.zip
Best regards,
Law, Yee Wei
http://www.ntu.edu.sg/camtech
Tel: +65 790 4201
ICQ: 1977
-Original M
Luigi, I sent as an attach the lines of code you'll need to load DEF-ed
VRML Nodes. Sorry, that could be include in the mail, but my pine lost all
the indentation as I pasted it.
Fabio
On Sun, 12 Mar 2000, luigi wrote:
> I need to load an VRLM file in my Jav
4 Fax
[EMAIL PROTECTED]
> Date: Mon, 13 Dec 1999 14:46:24 -0800
> From: Matthew Cairns <[EMAIL PROTECTED]>
> Subject: Re: [JAVA3D] VRML Loader
> Comments: To: [EMAIL PROTECTED]
> To: [EMAIL PROTECTED]
>
> Hi Jie - compiled your code but get the following exceptions when trying
> From: Matthew Cairns <[EMAIL PROTECTED]>
>
> Exception: com.sun.j3d.loaders.vrml97.impl.ParseException: Unknown node type:
> Separator
Separator is a VRML 1.0 node type. The loader is for VRML 2.0 files. You need
to update your files to the 2.0 format.
Doug Gehringer
Sun Microsystems
===
Hi Jie - compiled your code but get the following exceptions when trying to run it :
WARNING: Canvas3D constructed with a null GraphicsConfiguration.
Exception: com.sun.j3d.loaders.vrml97.impl.ParseException: Unknown node type: Separator
Last token was "Separator" at line 3
com.sun.j3d.loaders.vrm
texture ImageTexture {
url "textures/FINIS-4E.jpg"
}
the url should be "Textures/FINIS-4E.jpg" not "textures/FINIS-4E.jpg"
similarly texture ImageTexture {
url "textures/GARD_5.gif"
}
is also invalid. it should be
"Textures/gard_5.gif"
Reg
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