[JAVA3D]

2001-12-16 Thread vamshi raghu
sorry for cross posting - please redirect me to the right list if this isn't an appropriate place. i want to get a filled set of traingles to tile a plane. atleast a single triangle to start with. why isn't this working? thanks a lot, vamshi import java.applet.Applet; import java.awt.BorderLayo

Re: [JAVA3D]

2001-12-16 Thread R Vegan
You could any of the following to see your object onscreen: 1. swap your vertices 1 and 2 2. add the following piece of code to set polygon attributes PolygonAttributes pa = new PolygonAttributes(); pa.setCullFace( PolygonAttributes.CULL_NONE ); app.setPolygonAttributes( pa ); 3. rotat

[JAVA3D] Linux Web Browser Animation of VRML with Java3d ... Works Great.

2001-12-16 Thread P. Flavin
> > I want see my worlds with Linux, running Mozilla, > Ah, and you can, and it works great. Sun's VRML Loaders load VRML and it can be animated in a browser, or run as a stand-alone application ( outside of the browser ). Here's a screen shot of the Nancy VRML H-Anim Avatar running wit

[JAVA3D] Rotation

2001-12-16 Thread kani A.
Dear friends Iam a beginner in learning java3D, I have a doubt about the rotation please help to understand it. Actually I rotate a object around yAxis , I want to tilt the axis of rotation to certain degree. I don't have idea . please anybody help me. Thankyou in advance kani =

Re: [JAVA3D] Rotation

2001-12-16 Thread Ben Arbel
kani you can rotate it on any axis.. not just the yAxis.. i think you are a little confused : ) - ben - Original Message - From: "kani A." <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Monday, December 17, 2001 6:07 AM Subject: [JAVA3D] Rotation > Dear friends > >Iam a beginne

[JAVA3D] Rotation

2001-12-16 Thread kani A.
Thanks for the reply, I know we can rotate in any axis ..what I mean is tilting the axis of rotation to 45o. I have a object in the origin and another one rotates around it. I want to give some inclination to the rotation. please help me. kani ===

Re: [JAVA3D] Rotation

2001-12-16 Thread Joao Manuel De Oliveira Francisco
Hi there! You should place a transformgroup just above the shape you want to tilt. Thats where you'll apply the desired rotation. If you are using a behavior to rotate the object around the other one, the behavior is placed above the first transformgroup. This way, no matter what transforms you ap