[JAVA3D] multiple BranchGroup

2005-04-22 Thread Saeed Ansari
Hi All, I want to know how can I have multiple Object in a SimpleUnivers ? For example two ColorCubes in a simpleUnivers ?   Regards, Saeed__Do You Yahoo!?Tired of spam? Yahoo! Mail has the best spam protection around http://mail.yahoo.com ==

[JAVA3D] Loaders for trueSpace objects

2005-04-22 Thread H.M.Martin
Hello:   I have been around Java for some years, but am new to Java3D.  I would like to use Caligari trueSpace to create objects for use in a Java3D world and have been looking for a suitable loader.  The only link I have found so far for that kind of loader is no longer working.   Could som

Re: [JAVA3D] Loaders for trueSpace objects

2005-04-22 Thread Daniel Freeman
There is a Java3D loader for Wavefront Object.   Perhaps you might try saving your trueSpace objects as Wavefront Objects  *.obj. I've done this for Poser and 3D Studio Max and it works well.   Dan http://www.akebulan.com/render/render.html   - Original Message - From: H.M.

Re: [JAVA3D] Loaders for trueSpace objects

2005-04-22 Thread John Wright
Hal, You could write your own loader for Caligari trueSpace. The format is documented in Keith Rule's book "3D Graphics File Formats". - John Wright Starfire Research H.M.Martin wrote: Hello: I have been around Java for some years, but am new to Java3D. I would like to use Caligari trueSpace to c

Re: [JAVA3D] multiple BranchGroup

2005-04-22 Thread Daniel Freeman
Hey Saeed   After you have created your SimpleUniverse SimpleUniverse uv = new SimpleUniverse(viewingPlatform, viewer);   Get an instance of the Local object javax.media.j3d.Locale locale  = uv.getLocale();   Create a BranchGroup for each of you ColorCubes BranchGroup bg1 BranchGroup