Re: [JAVA3D] Any way to write Z-buffer with raster?

2005-05-04 Thread Tobias D. Kammann
If it works out, please let me know how you did it. My code just ignores depth information given by the DepthComponent... All raster pixel always stick to the z-position defined in the 3D point origin. Greetings, Toby. ===

[JAVA3D] How can I use behavior of Vrml objects?

2005-05-04 Thread Melina Alberio
Hello, Could someone help me? I have a Vrml Object and it has a behavior. A wanna know how can I use this behaviors through Java 3D. Thanks, Melina __ Do You Yahoo!? Tired of spam? Yahoo! Mail has the best spam protection around

[JAVA3D] Problem with TriangleArray

2005-05-04 Thread Saeed Ansari
Hi, I want to draw a Quad by using two TriangleArrays. I want to draw this Quadcenterality Point( 0 , 0 , 0 ). This is the array I set for TriangleArray: Point3d[] coords = { new Point3d( 1.0, 0.0, 0.0 ), new Point3d( 0.0, 0.0, -1.0 ), new Point3d( -1.0, 0.0, 0.0 ), new Point3d( -1.0, 0.0, 0.0

[JAVA3D] Rotate Multiple Shapes

2005-05-04 Thread Saeed Ansari
Hi All, I have multiple shapes that ihave added them in a BranchGroup. I want to rotate them together. How can I do this ? Should I add a TransformGroup to this BranchGroup which has a Transform3D ? Please help me. Best Regards, Saeed Discover Yahoo! Stay in touch with email, IM,

[JAVA3D] SceneGraph disappear

2005-05-04 Thread Saeed Ansari
Hi, When I zoom out my SceneGraph it disapears. I have Used below method for translating by mouse : OrbitBehavior orbit = new OrbitBehavior(c3d, OrbitBehavior.REVERSE_ALL); orbit.setSchedulingBounds(bounds); viewingPlatform.setViewPlatformBehavior(orbit); How can I solve this problem ?