Hi all,
I have still problem with lightning. Don't you think that the problem is beacause of the plane object ?
Regards,
Saeed
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Hi all,
I have still problem with lightning. Don't you think that the problem is
beacause of the plane object ?
Hi,
I'm not sure, but if I still remember something, maybe Directional light
works only if you define normals.
I'd try to add a color cube at the same location, to check if the camera
You should probably read the documentation, specifically the chapter on
lighting.
- John Wright
Starfire Research
Saeed Ansari wrote:
Hi all,
I have still problem with lightning. Don't you think that the problem is
beacause of the plane object ?
Regards,
Saeed
Hi,
I have used PointLight on a shape, but it has no effect.Is this a problem of java3d ?
Sphere s=new Sphere(0.5f);
PointLight pointlight=new PointLight(true, new Color3f(1.0f, 1.0f, 1.0f), new Point3f(0.0f, 0.0f, 0.0f),new Point3f(1.0f, 0.0f, 0.0f) );
pointlight.setInfluencingBounds(bounds);