Matt, you are SO in luck.
1) You can define the array data, but it seems to me more appropriate just
to define a starting point for each. Right? Something like this should do
the job:
# Jmol math here
function runAnimation()
frame *
display none
var timeStep = 10 #whatever
var startTimes = ar
Hi Bob,
Thanks for the replies! Sorry I haven't gotten back to you yet; I was
out of town.
By the way, the talk of these mysterious simulations of mine appears
to be getting ever more murky, albeit in slight increments. If you're
curious, I'm processing data from simulations as described in "Ab