Hi,
Am 14.10.2012 um 17:55 schrieb Robert Hanson:
> I've changed that to "fill nomesh" for the MO display, and it rotates
> smoothly. On my laptop is takes about 5 seconds for Firefox to load the file
> and display the HOMO or LUMO. With Chrome it is about 4 seconds. I'd be
> interested in wh
I've changed that to "fill nomesh" for the MO display, and it rotates
smoothly. On my laptop is takes about 5 seconds for Firefox to load the
file and display the HOMO or LUMO. With Chrome it is about 4 seconds. I'd
be interested in what other people find.
On Sun, Oct 14, 2012 at 11:27 AM, Robert
That's right. What I need to do is redo the various mesh renderers to
allow for Cartesian coordinates and not just screen coordinates. That's not
going to work, because we lose resolution in converting to screen
coordinates and back. That won't be too hard to do. Not today, though...
Bob
On Sun
Hi,
> Rendering is unacceptably slow, and I have to look into why that is, but
> there is certain to be some optimization that can be done there on the
> JavaScript side.
Judging from your screenshot, the problem is that wireframe is
rendered as LOTs of cylinders.
In Export3D.js, drawLine() calls
Make you a bet this is the first time anyone has ever created and displayed
a molecular orbital using only JavaScript from scratch -- coordinates,
basis functions, and coefficients. Actually, maybe in any way at all, come
to think of it
Command given was:
load cl2o.gamess;model 1.2;mo homo
: