Multipolygon painting speed was improved in 2793, but Lake Inari was
very slow anyway, because it contains multiple outer polygons. I've
added optimalization for this case today (r2948).
Btw. outer polygons are not used correctly in the lake, when there is
small lake inside of island on the big
Jiri, thanks for your quick response!
On Sun, Feb 07, 2010 at 11:09:09AM +0100, Jiri Klement wrote:
Multipolygon painting speed was improved in 2793, but Lake Inari was
very slow anyway, because it contains multiple outer polygons. I've
added optimalization for this case today (r2948).
Btw.
Hi,
Marko Mäkelä wrote:
Btw. outer polygons are not used correctly in the lake, when there is
small lake inside of island on the big lake, the small lake shouldn't
be part of the big lake multipolygon.
I followed the example on the wiki page
Frederik Ramm frede...@remote.org writes:
Hi,
Marko Mäkelä wrote:
Btw. outer polygons are not used correctly in the lake, when there is
small lake inside of island on the big lake, the small lake shouldn't
be part of the big lake multipolygon.
I followed the example on the wiki page
On Sun, Feb 07, 2010 at 02:06:51PM -0500, Matthias Julius wrote:
I followed the example on the wiki page
http://wiki.openstreetmap.org/wiki/Relation:multipolygon
which does suggest that lakes within islands can be defined as role=outer:
I wrote that Wiki page and I still think it makes
Would it be possible to have a preference option to modify the thread
pool size in the WMS plugin? I think that the patch below
accomplishes the task, but I don't have an environment set up to build
the plugin so that I can test it out. It'd be even better if the
thread pool size could be