Jiri Klement napsal(a):
Hi,
Attached patch replaces timestamp and parsedTimestamp in OsmPrimitive
with DateContainer class accessible only using setter and getter. The
patch is not much usefull on itself but hopefully its the first step
to make OsmPrimitive encalupsed (without public
Dirk Stöcker napsal(a):
On Fri, 17 Jul 2009, Frederik Ramm wrote:
Only 24% of JOSM users use english
software version - The majority uses localized JOSM (50% use german).
Everybody loses if languages are packaged with the bundle - the German
user downloads about 3 MB of compressed
Dave Hansen napsal(a):
On Thu, 2009-10-08 at 00:10 -0700, Dave Hansen wrote:
It takes almost a second for me to do a mouse click and have a single
object be selected. I think it's worse for large data sets, but it
seems to exist most of the time despite the size of the data set.
Personally,
Dave Hansen napsal(a):
On Thu, 2009-10-08 at 10:18 +0200, Petr Nejedlý wrote:
First and foremost, selection status is not a property of the data.
Changing the data set just because the user have selected something is
plain wrong. Having a per-dataset selection is quite disturbing too
Karl Guggisberg napsal(a):
Hi Dave,
I saw that your patch regarding selection handling was commited:
http://josm.openstreetmap.de/ticket/3676
When you introduce a new selection cache in the future, could you make
sure it's *ordered*, i.e. it reflects the order in which primitives are
Frederik Ramm napsal(a):
Hi,
Ævar Arnfjörð Bjarmason wrote:
Your system is fine. There just simply isn't enough space to fit that
string. I've had to alter numerous strings in Icelandic to less
optimal translations so that they can fit into a space designed for
e.g. three letter English
Jiri Klement wrote:
One of the reason why painting appears slow is the fact that it's done
in EDT thread. I think there should be special thread for painting.
Disagreed (with both sentences).
EDT will only send request to repaint and copy offscreen buffer to
screen when it's ready.
Sebastian Klein wrote:
I was wondering: Is it save to paint to the Graphics of some component
from a random thread at a random time?
No, it is not safe, but that's not what you'd be doing.
The painting will proceed into a BufferedImage, which will then be painted
in the event thread using
Ævar Arnfjörð Bjarmason wrote:
Isn't josm-ng dead-ish at this point?
Yes, it is.
I thought it was just a one-man
project whose ideas are mostly in the main josm by now, maybe I'm
wrong.
Some of them are in, some not. Maybe more will get into josm, but I'm
personally not working on
Frederik Ramm wrote:
Dirk,
[...]
java.lang.ClassNotFoundException:
org.openstreetmap.josm.plugins.fredprojection.FredProjection
at java.net.URLClassLoader$1.run(URLClassLoader.java:202)
at java.security.AccessController.doPrivileged(Native Method)
at
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