On Sun, Sep 20, 2009 at 4:40 AM, Ľubomír Varga lu...@plaintext.sk wrote:
AFAIK this is possible right now. Just use PostGis database of world, connect
GeoServer like renderer / transformer to WMS / WFS / WSC and add WMS layer to
JOSM. So in JOSM you could view whole world from PostGis
On Sat, Sep 19, 2009 at 6:15 PM, Dave Hansen d...@sr71.net wrote:
On Sat, 2009-09-19 at 08:36 -0400, Greg Troxel wrote:
I have wondered about hooking up postgis to josm as a working data
storage format, so you can use spatial queries and indexes. That's got
a lot of downsides, but I wonder
AFAIK this is possible right now. Just use PostGis database of world, connect
GeoServer like renderer / transformer to WMS / WFS / WSC and add WMS layer to
JOSM. So in JOSM you could view whole world from PostGis (postgres) database.
One problem is imho sld style for rendering which I doesnt
I ran josm with your patch. Here are some initial general observations
which do not include any analysis of the algorithm itself.
It seems the QuadBuckets class is referenced only through the
CollectionNode interface, and none of the features (i.e. fast
searching within a bbox) are actually used?
On Wed, 2009-09-16 at 10:01 +0100, A Morris wrote:
I ran josm with your patch. Here are some initial general observations
which do not include any analysis of the algorithm itself.
It seems the QuadBuckets class is referenced only through the
CollectionNode interface, and none of the
On Sat, 2009-09-12 at 23:52 +0200, Petr Nejedlý wrote:
Dave Hansen napsal(a):
On Sat, 2009-09-12 at 21:04 +0200, Petr Nejedlý wrote:
Dave Hansen napsal(a):
Ooh, I forgot about josm-ng. That one looks very usable. If mine
doesn't pan out, I'll certainly look at that one.
Well,
Hi Dave
Any idea how you want this to look? I'm starting to code some primitive
things, and it would be nice if I could get whatever I do merged eventually.
AFAIK, nothing has been done so far.
* Object updates are rare, and it is OK if the notification process is
relatively slow
* Rather
I've been hacking on the JOSM validator plugin for a while. One of the
repeating hard problems that comes up are doing the UnconnectedWays tests.
You need to do searches for every segment in a way to see if there are any
nearby nodes. This generally means that you do a number of searches on the
Dave Hansen writes:
So, I went and implemented it. I call it QuadBuckets, and it's basically an
unbalanced 4-way radix tree structure.
Well done, Dave!
--
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On Saturday 12 September 2009, Dave Hansen wrote:
I've been hacking on the JOSM validator plugin for a while. One of the
repeating hard problems that comes up are doing the UnconnectedWays tests.
You need to do searches for every segment in a way to see if there are any
nearby nodes. This
On Sat, 2009-09-12 at 17:58 +0100, Robert Scott wrote:
On Saturday 12 September 2009, Dave Hansen wrote:
I've been hacking on the JOSM validator plugin for a while. One of the
repeating hard problems that comes up are doing the UnconnectedWays tests.
You need to do searches for every
On Sat, Sep 12, 2009 at 5:11 PM, Dave Hansen d...@sr71.net wrote:
If someone knows of any existing Java kd-tree implementations, I'd be
happy to look into it and see if it could be applied here. I love
nothing more than to throw my own code away. Seriously. ;)
Google turned this up for
On Sat, 2009-09-12 at 17:25 +, Ævar Arnfjörð Bjarmason wrote:
On Sat, Sep 12, 2009 at 5:11 PM, Dave Hansen d...@sr71.net wrote:
If someone knows of any existing Java kd-tree implementations, I'd be
happy to look into it and see if it could be applied here. I love
nothing more than to
On Sat, Sep 12, 2009 at 5:31 PM, Dave Hansen d...@sr71.net wrote:
On Sat, 2009-09-12 at 17:25 +, Ęvar Arnfjörš Bjarmason wrote:
On Sat, Sep 12, 2009 at 5:11 PM, Dave Hansen d...@sr71.net wrote:
If someone knows of any existing Java kd-tree implementations, I'd be
happy to look into it
On Sat, 2009-09-12 at 21:04 +0200, Petr Nejedlý wrote:
Dave Hansen napsal(a):
Ooh, I forgot about josm-ng. That one looks very usable. If mine
doesn't pan out, I'll certainly look at that one.
Well, the QTree in josm-ng is similar to yours in the way it distributes
the content,
: karl.guggisb...@guggis.ch; 'Ævar Arnfjörð Bjarmason';
josm-dev@openstreetmap.org
Betreff: Re: [josm-dev] [PATCH 1/2] QuadBuckets (using quad tiling) for node
storage in JOSM
On Sat, 2009-09-12 at 21:04 +0200, Petr Nejedlý wrote:
Dave Hansen napsal(a):
Ooh, I forgot about josm-ng. That one
On Sat, 2009-09-12 at 21:36 +0200, Karl Guggisberg wrote:
Just recently, Node/Way/Relation require access to be via accessor
functions. That should help out quite a bit.
The one thing that we do need is for a list of PrimitiveChangeListeners or
something to call when primitives do change.
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