Wouldn't that feel like a breach of contract where the first response is
supposed to get you in sync with the system?
I could definitely see doing a different code path for the first response
because you know there aren't any objects you have to compare against, etc.
Or because you can reasonably
On 14 June 2017 at 17:14, Cory Johns wrote:
> So, I'm not sure if this resolves the issue. The python websockets library
> supports fragmented messages but I think that is separate from the maximum
> message size that it's enforcing. I think that maximum is for the
So, I'm not sure if this resolves the issue. The python websockets library
supports fragmented messages but I think that is separate from the maximum
message size that it's enforcing. I think that maximum is for the final
payload, which would be the entire AllWatcher JSON response. If the
Do we know what size the gorilla/websocket library uses for automatic
chunking?
On Wed, Jun 14, 2017 at 11:35 AM, John Meinel
wrote:
> In 2.1 we did not chunk, in 2.2 we switch to gorilla/websocket which does
> support chunking into frames. I don't think we do any
In 2.1 we did not chunk, in 2.2 we switch to gorilla/websocket which does
support chunking into frames. I don't think we do any internal "well that
would be too much information so we wont send it all".
John
=:->
On Wed, Jun 14, 2017 at 7:11 PM, Cory Johns
wrote:
>