On May 4, 2015, at 7:56 AM, Tamas Papp tkp...@gmail.com wrote:
On Mon, May 04 2015, Scott Jones scott.paul.jo...@gmail.com wrote:
On May 4, 2015, at 3:21 AM, Tamas Papp tkp...@gmail.com wrote:
I think you misunderstand: IOBuffer is suggested not for mutable string
operations in
, a github issue seems ideal.
Thanks,
David
From: julia-users@googlegroups.com [mailto:julia-users@googlegroups.com] On
Behalf Of Scott Jones
Sent: Monday, May 4, 2015 5:30 AM
To: julia-users@googlegroups.com; Tamas Papp
Subject: Re: [julia-users] Performance variability - can we expect Julia
...@googlegroups.com javascript: [mailto:
julia...@googlegroups.com javascript:] *On Behalf Of *Scott Jones
*Sent:* Monday, May 4, 2015 5:30 AM
*To:* julia...@googlegroups.com javascript:; Tamas Papp
*Subject:* Re: [julia-users] Performance variability - can we expect
Julia to be the fastest (best
Scott,
You shouldn't take my reply personal. It wasn't really about the specific
string case you mentioned but more in general about Python julia
performance comparisons.
On Friday, May 1, 2015 at 3:10:14 PM UTC+2, Scott Jones wrote:
On May 1, 2015, at 8:23 AM, Steven Sagaert
No, I don't take hardly anything personally [my problem is that expect
others to do the same].
I just want to understand Julia as best as possible, and improve her if I
can... and I think reasoned debates about
the technical issues (as opposed to... I just like this better, I think
that looks
On May 1, 2015, at 8:23 AM, Steven Sagaert steven.saga...@gmail.com wrote:
On Friday, May 1, 2015 at 12:26:54 PM UTC+2, Scott Jones wrote:
On Friday, May 1, 2015 at 4:25:50 AM UTC-4, Steven Sagaert wrote:
I think the performance comparisons between Julia Python are flawed. They
Hi,
[As a best language is subjective, I'll put that aside for a moment.]
Part I.
The goal, as I understand, for Julia is at least within a factor of two of
C and already matching it mostly and long term beating that (and C++).
[What other goals are there? How about 0.4 now or even 1.0..?]
That was lots of questions. I'll answer one.
I know to get the best speed, 0.4 is needed. Still, (for the above) what are
the problems for 0.3? Have most of the fixed speed issues been backported? Is
Compat.jl needed (or have anything to do with speed?) I think slicing and
threads stuff (and