Hi,
I do know there is deeJUMP with WFS support and I am even lucky enough
to have an old deeJUMP supporting WFS version 1.0. I have also read
that OpenJUMP the Merge has WFS support. Could it be possible to have
WFS as a plugin so it could be used with any JUMP variety, or is there
something
i guess the only ones who knows why they did that are Jon and Martin
stefan
Sunburned Surveyor schrieb:
I working on the patch to add pluggable renderers to Vivid's JUMP,
based on code that is already in OpenJUMP. Most of my work revolves
around the createRenderer() method of the
Hei Jukka,
so if i understand correctly you would like to have the WFS function in OJ?
@all: anybody against this idea (opting for a thin core ;)
stefan
Rahkonen Jukka schrieb:
Hi,
I do know there is deeJUMP with WFS support and I am even lucky enough
to have an old deeJUMP supporting WFS
Thanks Stefan. I'm going to take another look at the code today over
lunch to see if I can figure it out.
The Sunburned Surveyor
On 12/13/06, Stefan Steiniger [EMAIL PROTECTED] wrote:
i guess the only ones who knows why they did that are Jon and Martin
stefan
Sunburned Surveyor schrieb:
I
Hi Stefan,
I think he meant having it as a plugin. If you opt for a thin core, then
you can rule out the WFS. It depends on deegree (weighing in 3,5 MB) plus
a few other libs (mainly for XML parsing and HTTP stuff).
Cheers,
Ugo
Hei Jukka,
so if i understand correctly you would like to have
I've updated the notes about OpenJUMP's rendering system at the JPP Wiki.
http://thejumppilotproject.pbwiki.com/Notes-On-OpenJUMPs-Rendering-System
I've got some more notes on my home computer. When I have time I'll
try to combine these with the notes on the Wiki to come up with a more
eyed and frozen.
Only four minutes left diGriz. Put on the suit. Ill fix the beard.
for action in this civilized universe. The search will be a simple one
get my thoughts together. Im going to take a walk back down the wall,
Come back here, you!
we had received at the archway had been too