https://bugs.kde.org/show_bug.cgi?id=365317

PhysiOS <phys...@peacefulnukes.com> changed:

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                 CC|                            |phys...@peacefulnukes.com

--- Comment #9 from PhysiOS <phys...@peacefulnukes.com> ---
I can confirm it as well, I am making a game with libgdx and I ran into this
issue. Plasma freezes up temporarily and uses ~95% of one of my cpu cores until
it's unfrozen. 

I am running KDE Plasma 5.8.4, KDE Frameworks 5.28.0 if that is of any help.

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