https://bugs.kde.org/show_bug.cgi?id=397891
Albert Astals Cid changed:
What|Removed |Added
Resolution|--- |INTENTIONAL
Status|REPORTED
https://bugs.kde.org/show_bug.cgi?id=397891
--- Comment #8 from Albert Astals Cid ---
(In reply to Karl Ove Hufthammer from comment #6)
> (In reply to Albert Astals Cid from comment #5)
> > I'd rather not support transparency. Since you can *not* know what color is
> > the background you can't be
https://bugs.kde.org/show_bug.cgi?id=397891
--- Comment #7 from Laurent G. ---
Hum.
If we go your way, Karl, we have two choices :
1) Make transparency level mandatory in division colour specification in kgm.
And adapt checker accordingly. Not nice.
2) Cross-check colour from kgm with colour from
https://bugs.kde.org/show_bug.cgi?id=397891
--- Comment #6 from Karl Ove Hufthammer ---
(In reply to Albert Astals Cid from comment #5)
> I'd rather not support transparency. Since you can *not* know what color is
> the background you can't be sure it won't match one used in the map itself.
> Hav
https://bugs.kde.org/show_bug.cgi?id=397891
--- Comment #5 from Albert Astals Cid ---
I'd rather not support transparency. Since you can *not* know what color is the
background you can't be sure it won't match one used in the map itself. Having
a solid background fixes that.
--
You are receivin
https://bugs.kde.org/show_bug.cgi?id=397891
--- Comment #4 from Karl Ove Hufthammer ---
(In reply to Laurent G. from comment #3)
> We may warn the use of transparent color in a map, especially as it bring
> nothing to the game, does it ?
I’d rather see it supported. Currently, the (non-transpare
https://bugs.kde.org/show_bug.cgi?id=397891
--- Comment #3 from Laurent G. ---
So I turned to ImageMagick identify.
We get
282: (219,185,228,255) #DBB9E4FF srgba(219,185,228,1)
241468: (220,220,220, 0) #DCDCDC00 srgba(220,220,220,0)
7353: (241, 14, 14,255) #F10E0EFF srgba(241,1
https://bugs.kde.org/show_bug.cgi?id=397891
--- Comment #2 from Karl Ove Hufthammer ---
(In reply to Laurent G. from comment #1)
> When, using the Gimp, I remove the alpha channel off your updated Norway png
> file, I can see that previously gray zone that is tagged "Not Norway"
> exhibits same c
https://bugs.kde.org/show_bug.cgi?id=397891
--- Comment #1 from Laurent G. ---
When, using the Gimp, I remove the alpha channel off your updated Norway png
file, I can see that previously gray zone that is tagged "Not Norway" exhibits
same color as Østfold.
That is consistent with the palette sho