https://bugs.kde.org/show_bug.cgi?id=360601
Bug ID: 360601 Summary: Canvas doesn't update with OpenGL activated Product: krita Version: 3.0 Alpha Platform: MS Windows OS: MS Windows Status: UNCONFIRMED Severity: major Priority: NOR Component: general Assignee: krita-bugs-n...@kde.org Reporter: dimim...@gmail.com Krita version: krita3-prealpha3-9694dac The canvas doesn't update when OpenGL is activated. It only shows the changes if I do something that forces it to redraw the canvas, like changing the windows size or activating wrap around mode. It's difficult to use Krita for animation without the OpenGL features. I also frequently use the wraparound mode, so deactivating OpenGL is a bad workaround. I'm on Windows 10 and my gpu is an Intel HD 3000. I tried using all the drivers available, from old ones to the latest and even unofficial ones. It doesn't make a difference. The last Krita version that behaved as expected was krita_2.9.10.1ae_beta_x64. Reproducible: Always Steps to Reproduce: 1.Activate OpenGL 2.try to draw on canvas Actual Results: Canvas doesn't update. Expected Results: Normal behavior. Windows 10 Intel HD 3000 Tried every driver available. -- You are receiving this mail because: You are watching all bug changes.