https://bugs.kde.org/show_bug.cgi?id=360601

            Bug ID: 360601
           Summary: Canvas doesn't update with OpenGL activated
           Product: krita
           Version: 3.0 Alpha
          Platform: MS Windows
                OS: MS Windows
            Status: UNCONFIRMED
          Severity: major
          Priority: NOR
         Component: general
          Assignee: krita-bugs-n...@kde.org
          Reporter: dimim...@gmail.com

Krita version: krita3-prealpha3-9694dac

The canvas doesn't update when OpenGL is activated. It only shows the changes
if I do something that forces it to redraw the canvas, like changing the
windows size or activating wrap around mode. It's difficult to use Krita for
animation without the OpenGL features. I also frequently use the wraparound
mode, so deactivating OpenGL is a bad workaround.

I'm on Windows 10 and my gpu is an Intel HD 3000. I tried using all the drivers
available, from old ones to the latest and even unofficial ones. It doesn't
make a difference.

The last Krita version that behaved as expected was krita_2.9.10.1ae_beta_x64. 

Reproducible: Always

Steps to Reproduce:
1.Activate OpenGL
2.try to draw on canvas

Actual Results:  
Canvas doesn't update.

Expected Results:  
Normal behavior.

Windows 10
Intel HD 3000
Tried every driver available.

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