https://bugs.kde.org/show_bug.cgi?id=395265

            Bug ID: 395265
           Summary: Rendering the same animation at 48 fps makes the
                    animation play faster and smoother than rendering at
                    60 fps
           Product: krita
           Version: 4.0.3
          Platform: Other
                OS: MS Windows
            Status: UNCONFIRMED
          Severity: normal
          Priority: NOR
         Component: Animation
          Assignee: krita-bugs-n...@kde.org
          Reporter: starsyna...@gmail.com
  Target Milestone: ---

Created attachment 113221
  --> https://bugs.kde.org/attachment.cgi?id=113221&action=edit
Contains 2 gifs of the same animation (one rendered at 48fps and the other at
60fps) and the logs of each render

When I render an animation to a gif at 48 fps the animation is fast and smooth.
No problems and plays as expected. But when I render at 60 fps the animation
compared to the 48 fps gif is slower and not as smooth. The 60 fps gif is
noticeably slower and very choppy. The 60 fps gif should play faster than the
48 fps gif since it's playing the same amount of frames at a faster rate, but
it does not.

-- 
You are receiving this mail because:
You are watching all bug changes.

Reply via email to