https://bugs.kde.org/show_bug.cgi?id=395506
Bug ID: 395506 Summary: "use same aspect as pixel" ignores monitor resolution when calculating display size Product: krita Version: 4.0.4 Platform: MS Windows OS: MS Windows Status: UNCONFIRMED Severity: minor Priority: NOR Component: General Assignee: krita-bugs-n...@kde.org Reporter: iamsna...@gmail.com Target Milestone: --- When using "Use same aspect as pixels", the size of the canvas ignores the system/screen resolution. Windows 10 uses an internal screen resolution of 96 DPI (which conveniently is also what my monitors' native resolutions actually are). However, if I create a 12 inches tall 200 dpi image (2400 pixels high), and turn on "use same aspect as pixels", the picture is scaled to be 864 real pixels tall at 100% zoom - which measures only 9 inches (would be the appropriate value for 12" at 72dpi). Turning on Hi-DPI mode in Krita does not seem to have any effect on this issue. GIMP is somehow able to automatically detect the native pixel aspect of the screen - maybe see how it does this?, though that may be something that needs to be addressed upstream in Qt/KDE. STEPS TO REPRODUCE: * Make sure your system recognizes your monitor's real size in dpi. (Not sure how to do that on Windows 10 other than that I luckily have monitors that work with the default. I'm sure there's more options under Mac and Linux/BSD) * Create a new document in Krita at 200 ppi with a real size (cm, inches) smaller than your screen's physical size * Enable the "Use same aspect as pixels" button in the lower right corner. * Set the zoom slider to 100%. * Measure the size of the canvas on-screen with a physical ruler. * The canvas will be the wrong size unless your monitors are natively 72dpi. (0.75x the specified size on a true-96-dpi monitor) -- You are receiving this mail because: You are watching all bug changes.