https://bugs.kde.org/show_bug.cgi?id=461869
Bug ID: 461869 Summary: [Recorder] "Input FPS" option accidentally influences the 'Duration' of end result/result preview Classification: Applications Product: krita Version: 5.1.3 Platform: Appimage OS: Linux Status: REPORTED Severity: normal Priority: NOR Component: Dockers/Recorder Assignee: krita-bugs-n...@kde.org Reporter: i...@davidrevoy.com Target Milestone: --- SUMMARY: Hi, The Recorder docker has a "Input FPS" option (the first on the top). This option influences as a multiplier the duration of "Extend end result" and "Enable result preview". But it's not expected as these two values are set in seconds. STEPS TO REPRODUCE: [setup] - Create a new document, open the Recorder docker, set it to 1 second, and start recording. - Scribble a little artwork for 5 minutes, so you get more or less 300 frames recorded. 1. Try to export the first video with "Input PFS" at 2, and preview/end-result to 6 seconds. 3. Try to export a second video with "Input PFS" at 120, and preview/end-result to 6 seconds. OBSERVED RESULT: None of the two videos will have 6 seconds intro and outro. - The first one (Input FPS 2) will end with a 1min30 way too long intro/outro, 15x longer than the 6 second promised/setup. - The second one (Input FPS 120) will end into a 2 second intro/outro, 0.25x shorter than the 6 second promised/setup, almost not visible. This is because the Input FPS multiply or divide the speed of intro/outro and Krita does probably a mistake in the math. This Input FPS setting should only influence the input FPS of the frames, not influences the seconds of intro/outro, these ones should only be calculated with the Output FPS (eg. 6 seconds at 30FPS = 180 Frames long at 30FPS). MATH FOR WORKAROUND: This bug is invisible with the default "30 Input FPS" and "30 FPS playback" settings. But as soon as you have a painting with a duration of hours and want to shorten it with the Input FPS, you'll loose the consistency of Intro/Outro feature: they'll be two fast... Unless you do reverse math: eg. if you want 6 second and need 120 Input FPS to get your duration exact, do: 30/120=0.25 so 6 seconds will be 6x0.25=1.5 seconds intro/outro. and to get a real 6 second, you need to do 6x(1/0.25), so 6x4, and enter 24second. Result; at 120FPS; 24 seconds for 6 seconds. EXPECTED RESULT: The value entered as seconds for the end result (outro) and the result preview (intro) to be respected on the final rendering, no matter what Input FPS value is set. -- You are receiving this mail because: You are watching all bug changes.