https://bugs.kde.org/show_bug.cgi?id=475550

            Bug ID: 475550
           Summary: Request: make merging layers safer when working with
                    animations
    Classification: Applications
           Product: krita
           Version: 5.2.0
          Platform: Other
                OS: Linux
            Status: REPORTED
          Severity: normal
          Priority: NOR
         Component: Animation
          Assignee: krita-bugs-n...@kde.org
          Reporter: rebuilders...@gmail.com
  Target Milestone: ---

Currently, using a workflow where you create layers and merge them a lot is
dangerous in animations. It's easy to lose hours of work if you do not remember
to create a blank keyframe for each new layer you create.

Say you have an animation timeline with several frames and you're working on
one of the frames.
If you create a new layer in animation mode, paint on it, then merge it down,
you will overwrite whatever was on the layer you merged to in every frame in
the project. There’s no warning, you may not notice this until much later. This
is particularly difficult to avoid if your workflow is to create temp layers
that you then merge down into a master layer, as ctrl+e to merge down has
become automatic.

IMO the default should be for a new layer to start with a single blank
keyframe, so you’re only editing a specific frame and avoid this destructive
problem. If the user needs to have a layer’s contents propagate over multiple
frames, they can go and change those settings. It’s more cumbersome for those
use cases, but it’s much safer.

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