https://bugs.kde.org/show_bug.cgi?id=475550
Bug ID: 475550 Summary: Request: make merging layers safer when working with animations Classification: Applications Product: krita Version: 5.2.0 Platform: Other OS: Linux Status: REPORTED Severity: normal Priority: NOR Component: Animation Assignee: krita-bugs-n...@kde.org Reporter: rebuilders...@gmail.com Target Milestone: --- Currently, using a workflow where you create layers and merge them a lot is dangerous in animations. It's easy to lose hours of work if you do not remember to create a blank keyframe for each new layer you create. Say you have an animation timeline with several frames and you're working on one of the frames. If you create a new layer in animation mode, paint on it, then merge it down, you will overwrite whatever was on the layer you merged to in every frame in the project. There’s no warning, you may not notice this until much later. This is particularly difficult to avoid if your workflow is to create temp layers that you then merge down into a master layer, as ctrl+e to merge down has become automatic. IMO the default should be for a new layer to start with a single blank keyframe, so you’re only editing a specific frame and avoid this destructive problem. If the user needs to have a layer’s contents propagate over multiple frames, they can go and change those settings. It’s more cumbersome for those use cases, but it’s much safer. -- You are receiving this mail because: You are watching all bug changes.