https://bugs.kde.org/show_bug.cgi?id=382283
--- Comment #7 from tesfab...@gmail.com ---
Yes, I'm using an NVIDIA EVGA GTX 970 SSC (driver version: 381.22).
kwin 5.10.3.1
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https://bugs.kde.org/show_bug.cgi?id=382283
--- Comment #6 from Martin Flöser ---
Are you using an NVIDIA card? If yes are you on KWin 5.10.3.1 or 5.10.3?
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https://bugs.kde.org/show_bug.cgi?id=382283
--- Comment #5 from tesfab...@gmail.com ---
Seems strange though...
I noticed these things:
- Just after login, if I open Chrome right away, kwin may crash.
- If I open UT4, kwin may crash.
- If I relaunch Kwin using ALT+F2 -> `kwin_x11 --replace &` it
https://bugs.kde.org/show_bug.cgi?id=382283
--- Comment #4 from Martin Flöser ---
it's a crash when KWin exits. Are the games trying to quit KWin?
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--- Comment #3 from tesfab...@gmail.com ---
Here's the new backtrace (this time when opening Unreal Tournament 4), I hope
it's useful:
Application: KWin (kwin_x11), signal: Aborted
Using host libthread_db library "/usr/lib/libthread_db.so.1".
[Current
https://bugs.kde.org/show_bug.cgi?id=382283
--- Comment #2 from tesfab...@gmail.com ---
I know but this time drkonqi said that backtraces were useful and gave 3 stars
so I tried... :(
I will try again after recompiling with debug symbols...
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https://bugs.kde.org/show_bug.cgi?id=382283
Martin Flöser changed:
What|Removed |Added
Status|UNCONFIRMED |NEEDSINFO