https://bugs.kde.org/show_bug.cgi?id=383289
Vlad Zagorodniy changed:
What|Removed |Added
Status|UNCONFIRMED |RESOLVED
Resolution|---
https://bugs.kde.org/show_bug.cgi?id=383289
--- Comment #4 from Fabian Vogt ---
(In reply to Vlad Zagorodniy from comment #3)
> KWin doesn't use depth buffer so that's not possible to have Z-fighting.
> What do you mean by Z-fighting?
>From what I can remember, it looked 100% like z fighting
https://bugs.kde.org/show_bug.cgi?id=383289
Vlad Zagorodniy changed:
What|Removed |Added
CC||vladz...@gmail.com
--- Comment #3 from Vlad
https://bugs.kde.org/show_bug.cgi?id=383289
--- Comment #2 from Fabian Vogt ---
(In reply to Martin Flöser from comment #1)
> Z-fighting in this situation means? Constant switching?
Flickering between the layers, yes. It's basically like opacity: rand(0, 1) on
every
https://bugs.kde.org/show_bug.cgi?id=383289
--- Comment #1 from Martin Flöser ---
Z-fighting in this situation means? Constant switching?
--
You are receiving this mail because:
You are watching all bug changes.