https://bugs.kde.org/show_bug.cgi?id=399572
Bug ID: 399572 Summary: Compositing interruption during "present windows" effect disables keyboard / mouse input Product: kwin Version: 5.14.0 Platform: Neon Packages OS: Linux Status: REPORTED Severity: normal Priority: NOR Component: compositing Assignee: kwin-bugs-n...@kde.org Reporter: ma...@free.fr Target Milestone: --- SUMMARY If you start an app that explicitly tells kwin to disable compositing, and if, meanwhile, you trigger the "present windows" effect, and if the aforementioned app actually disables compositing while the effect is still active, the subsequent keyboard and/or mouse inputs have no effect. (also, some windows decoration may flicker / intermittently disappear) STEPS TO REPRODUCE 1. Create a kwin rule to permanently disable compositing when a given app is started. In my case, I did this for the Steam client. This way I'm sure all games will have compositing turned off to improve performance. 2. Open several windows 3. Start the aforementioned application (preferably, an app that takes a few second to actually display its window) 4. Quickly trigger the "present windows" effect (hot corner or CTRL-F9) OBSERVED RESULT When the application is displayed, compositing is disabled, and the "present windows effect" is disabled. Then, one can notice that keyboard input doesn't work anymore. Only the "windows key" works here and triggers the K Menu. Sometimes it also affects the mouse which can move but whose clicks have no effect anymore (except in the log-out menu !) Some windows decorations are also corrupted. EXPECTED RESULT The "present windows" effect should be interrupted when the app is displayed and compositing is disabled but the keyboard & mouse should continue to work... SOFTWARE VERSIONS (available in About System) KDE Plasma Version: 5.14.0 KDE Frameworks Version: 5.50.0 Qt Version: 5.11.1 ADDITIONAL INFORMATION KDE Neon 18.04 -- You are receiving this mail because: You are watching all bug changes.