https://bugs.kde.org/show_bug.cgi?id=481489
--- Comment #10 from Zamundaaa ---
yes, please do report it to Mesa. Other compositors have different renderer
architectures, use other buffer formats (10 bit per color with KWin vs 8 bit
per color with others), different effects and so on and will
https://bugs.kde.org/show_bug.cgi?id=481489
--- Comment #9 from airisama...@gmail.com ---
? but I feel like it's more about the way the driver is used since gnome, sway
and cinnamon has almost no graphical glitches
so maybe reporting there is not the right move
although it kinda of gets better
https://bugs.kde.org/show_bug.cgi?id=481489
--- Comment #8 from Zamundaaa ---
Okay. In case that doesn't exist yet, I'd still recommend you to make a bug
report about the driver issue you have problems with here:
https://gitlab.freedesktop.org/mesa/mesa/-/issues
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--- Comment #7 from airisama...@gmail.com ---
anyway don't sweat about this and just make sure the
MESA_LOADER_DRIVER_OVERRIDE=llvmpipe env still works on future updates.
it's not a big deal
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--- Comment #6 from airisama...@gmail.com ---
because of the graphical glitches
if I recall correctly the output says it ran out shaders or instructions.
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--- Comment #5 from Zamundaaa ---
What do you mean with "sometimes you just have to switch to llvmpipe"?
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--- Comment #4 from airisama...@gmail.com ---
yeah but on 3rd gen intel gpu sometimes you just have to switch to llvmpipe
not having a clear way to do so like on cinammon is a pain.
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--- Comment #3 from Zamundaaa ---
What do you mean, "llvmpipe trick"? If hardware acceleration isn't available on
the kms node, Mesa automatically uses llvmpipe?
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--- Comment #2 from airisama...@gmail.com ---
then how are you supposed to deal with things like sway refusing to run because
llvmpipe is not a file
there is pixman renderer but are we not going to make a universal way for
software rendering?
I am 4
https://bugs.kde.org/show_bug.cgi?id=481489
Zamundaaa changed:
What|Removed |Added
CC||xaver.h...@gmail.com
Status|REPORTED
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