https://bugs.kde.org/show_bug.cgi?id=486137
--- Comment #7 from Zastrix Arundell ---
This is also happening in the Elder Scrolls Online when FPS is uncapped, so
it's not a ray-tracing issue.
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https://bugs.kde.org/show_bug.cgi?id=486137
David Edmundson changed:
What|Removed |Added
CC||k...@davidedmundson.co.uk
https://bugs.kde.org/show_bug.cgi?id=486137
--- Comment #6 from Zastrix Arundell ---
I've set my monitor to run @ 60Hz and wither 3 to run on RT Ultra settings, the
game is above 60FPS ~(64-68) but it's stuttering even though it's always higher
than refresh rate of my monitor.
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https://bugs.kde.org/show_bug.cgi?id=486137
Zastrix Arundell changed:
What|Removed |Added
Resolution|WAITINGFORINFO |---
Status|NEEDSINFO
https://bugs.kde.org/show_bug.cgi?id=486137
--- Comment #4 from Bug Janitor Service ---
Dear Bug Submitter,
This bug has been in NEEDSINFO status with no change for at least
15 days. Please provide the requested information as soon as
possible and set the bug status as REPORTED. Due to regular
https://bugs.kde.org/show_bug.cgi?id=486137
--- Comment #3 from Zastrix Arundell ---
Also while I did not mention it in the previous comment, having the app in
fullscreen or not doesn't affect the FPS stuttering. Also this might be an
issue for RDNA3 cards... maybe? The GPU clock did seem fine
https://bugs.kde.org/show_bug.cgi?id=486137
--- Comment #2 from Zastrix Arundell ---
The only games where I reproduced it (which I have and are heavy) is Elden Ring
and Witcher 3 non-raytracing. Again, this is a regression in kwin because on
KDE5 while I did have this issue originally, I set the
https://bugs.kde.org/show_bug.cgi?id=486137
Zamundaaa changed:
What|Removed |Added
CC||xaver.h...@gmail.com
Resolution|---