[plasmashell] [Bug 442409] plasmashell crashes when using QSGSimpleMaterialShader due to use of "uniform lowp float %s'" in a fragment shader somewhere
https://bugs.kde.org/show_bug.cgi?id=442409 David Edmundson changed: What|Removed |Added Resolution|--- |DUPLICATE Status|REPORTED
[plasmashell] [Bug 442409] plasmashell crashes when using QSGSimpleMaterialShader due to use of "uniform lowp float %s'" in a fragment shader somewhere
https://bugs.kde.org/show_bug.cgi?id=442409 David Edmundson changed: What|Removed |Added CC||k...@davidedmundson.co.uk --- Comment #2
[plasmashell] [Bug 442409] plasmashell crashes when using QSGSimpleMaterialShader due to use of "uniform lowp float %s'" in a fragment shader somewhere
https://bugs.kde.org/show_bug.cgi?id=442409 Nate Graham changed: What|Removed |Added CC||n...@kde.org Summary|'Box'