https://bugs.kde.org/show_bug.cgi?id=360601
--- Comment #7 from Dimi ---
(In reply to Scott Petrovic from comment #6)
> Do the latest builds of the 64-bit version work. There have been some fixes
> with OpenGL and input that have happened since your last message. It may
>
https://bugs.kde.org/show_bug.cgi?id=360601
--- Comment #5 from Dimi ---
Just discovered that the latest 32 bit version works as expected on my 64 bit
OS.
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https://bugs.kde.org/show_bug.cgi?id=360601
--- Comment #4 from Dimi ---
This is issue still persists in the most recent version.
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https://bugs.kde.org/show_bug.cgi?id=360601
Dimi changed:
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CC||dimim...@gmail.com
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https://bugs.kde.org/show_bug.cgi?id=360601
Bug ID: 360601
Summary: Canvas doesn't update with OpenGL activated
Product: krita
Version: 3.0 Alpha
Platform: MS Windows
OS: MS Windows
Status: UNCONFIRMED
https://bugs.kde.org/show_bug.cgi?id=360601
--- Comment #2 from Dimi ---
Sure, no problem. Since I've read somewhere that it could be a driver problem,
I tried to test every driver available to my configuration, but I guess it's
not that simple...
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https://bugs.kde.org/show_bug.cgi?id=356247
Bug ID: 356247
Summary: [Feature Request Krita Animation] There is no simple
way to import image sequences.
Product: krita
Version: 2.9.9
Platform: Other
OS: All
https://bugs.kde.org/show_bug.cgi?id=356056
Dimi changed:
What|Removed |Added
CC||dimim...@gmail.com
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https://bugs.kde.org/show_bug.cgi?id=356245
Bug ID: 356245
Summary: [Krita Animation Beta] Animation playback behaves
differently when moving the brush tool on the canvas.
Product: krita
Version: 2.9.9
Platform: Other
https://bugs.kde.org/show_bug.cgi?id=356245
--- Comment #2 from Dimi ---
Yes, my graphics card should be capable of OpenGl 3.0. It's an Intel HD 3000
and it doesn't have any problems with other opengl features of Krita.
Maybe your pc is faster and you simply don't notice a
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