[kwin] [Bug 343661] stops drawing window content after some time, likely SyncObject related

2016-01-19 Thread Tim Middleton via KDE Bugzilla
https://bugs.kde.org/show_bug.cgi?id=343661

Tim Middleton  changed:

   What|Removed |Added

 CC||x...@vaults.ca

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[kpat] [Bug 357349] In Spider Solitaire an extra card gets sent to completed piles

2015-12-30 Thread Tim Middleton via KDE Bugzilla
https://bugs.kde.org/show_bug.cgi?id=357349

--- Comment #1 from Tim Middleton  ---
Created attachment 96369
  --> https://bugs.kde.org/attachment.cgi?id=96369=edit
screen shot of 2 of clubs in wrong place

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[kpat] [Bug 357349] New: In Spider Solitaire an extra card gets sent to completed piles

2015-12-30 Thread Tim Middleton via KDE Bugzilla
https://bugs.kde.org/show_bug.cgi?id=357349

Bug ID: 357349
   Summary: In Spider Solitaire an extra card gets sent to
completed piles
   Product: kpat
   Version: 3.6
  Platform: Archlinux Packages
OS: Linux
Status: UNCONFIRMED
  Severity: normal
  Priority: NOR
 Component: general
  Assignee: co...@kde.org
  Reporter: x...@vex.net
CC: kde-games-b...@kde.org

In spider solitaire when you complete a full sequence of the same suite the
cards get moved from the playing area to the "completed pile". In one instance,
I got to the end of the game I was about to win and found there was a card
missing in the play area. Looking down on the completed pile, which normally
will show the ace at the top of each pile, one pile shows a 2 of clubs, which
is the missing card from the play area. 

It actually seems like the pile where the 2 of clubs is showing thinks it is
the completed clubs set, because there are two of each suits represented in the
complete piles (I play with "4 suits (hard)" option), despite there being all
the other clubs except the 2 still in the play area. 

I have taken a screen shot to show how the game looks in the current error
state which I will attach to a comment.

Since the completed piles exist in order that they were completed and the 2 of
clubs appears in the 4th pile, it seems the bug happened some turns ago and I
didn't notice.

Thinking back, I did notice one strange behaviour, however. At one point I
completed a suit and it failed to auto-move to the completed piles. I then
moved that completed card sequence to an empty spot and that triggered it to
move itself to the completed piles. Perhaps that is when the weird state
appeared.

I see the game number is 1123469748, but I haven't yet tried to replay this
game and see if I can trigger the problem again. 

Reproducible: Didn't try

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[kpat] [Bug 357349] In Spider Solitaire an extra card gets sent to completed piles

2015-12-30 Thread Tim Middleton via KDE Bugzilla
https://bugs.kde.org/show_bug.cgi?id=357349

--- Comment #2 from Tim Middleton  ---
I hit undo until I reached the place where the 2 of clubs was put down. I can
confirm it was at the same time as the completed sequence which did not
auto-move to the completed piles happened. Hitting redo at that point would
repeat the same error. However, if I completed the sequence again from a save
game I made at that point then it moved to the completed pile properly and the
2 of clubs remained in play

So, I can not repeat the bug.

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