https://bugs.kde.org/show_bug.cgi?id=371497
--- Comment #8 from Jan Grulich ---
Commits for reference:
[1] -
https://cgit.kde.org/powerdevil.git/commit/?id=e41eedbec274048b849c6705a761f85af4a31be5
[2] -
https://bugs.kde.org/show_bug.cgi?id=371497
Jan Grulich changed:
What|Removed |Added
Status|CONFIRMED |RESOLVED
https://bugs.kde.org/show_bug.cgi?id=371497
--- Comment #6 from Jan Grulich ---
Do you think this should go into advanced options, same as "run in terminal"
option? Or should it be rather more visible to the user?
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Kai Uwe Broulik changed:
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https://bugs.kde.org/show_bug.cgi?id=371497
Kai Uwe Broulik changed:
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https://bugs.kde.org/show_bug.cgi?id=371497
Simon Andric changed:
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https://bugs.kde.org/show_bug.cgi?id=371497
Jan Grulich changed:
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https://bugs.kde.org/show_bug.cgi?id=371497
David Edmundson changed:
What|Removed |Added
Status|NEEDSINFO |UNCONFIRMED
https://bugs.kde.org/show_bug.cgi?id=371497
--- Comment #3 from Paul Konecny ---
A little correction to my initial post.
Kwin has to be in Xrender mode because PRIME needs a compositor. If you
deactivate it or switch to OpenGL you get a black window.
My suggested procedure
https://bugs.kde.org/show_bug.cgi?id=371497
--- Comment #2 from Paul Konecny ---
I'd say I generally choose on a per app basis. I mostly use this for kdenlive
(with movit) and Steam games.
Sometimes I have to switch to a per-execution basis when debugging though. I
once had to
https://bugs.kde.org/show_bug.cgi?id=371497
David Edmundson changed:
What|Removed |Added
Status|UNCONFIRMED |NEEDSINFO
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