https://bugs.kde.org/show_bug.cgi?id=438444
Bart Ribbers changed:
What|Removed |Added
CC||bribb...@disroot.org
--- Comment #9 from Bart
https://bugs.kde.org/show_bug.cgi?id=438444
Andreas Cord-Landwehr changed:
What|Removed |Added
Latest Commit||https://invent.kde.org/fram
https://bugs.kde.org/show_bug.cgi?id=438444
Bug Janitor Service changed:
What|Removed |Added
Status|NEEDSINFO |ASSIGNED
https://bugs.kde.org/show_bug.cgi?id=438444
--- Comment #6 from bluescreenaven...@gmail.com ---
Installing libglvnd-dev seems to allow the build to succeed. Dang, it seems to
pull in libglx though
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https://bugs.kde.org/show_bug.cgi?id=438444
--- Comment #5 from Andreas Cord-Landwehr ---
While looking in pretty much the same problem in a Yocto setup, I discovered
some (at least in my impression) surprising condition checking in
FindOpenGL.cmake.
The logic is that the EGL target is only
https://bugs.kde.org/show_bug.cgi?id=438444
--- Comment #4 from bluescreenaven...@gmail.com ---
Odd, I still get it
cmake -Wno-dev .. -DCMAKE_INSTALL_PREFIX=$INSTALLDIR
-DCMAKE_PREFIX_PATH=$INSTALLDIR -DCMAKE_BUILD_TYPE=Release
my script already starts off with a clean repo
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https://bugs.kde.org/show_bug.cgi?id=438444
Nate Graham changed:
What|Removed |Added
Resolution|--- |WAITINGFORINFO
CC|
https://bugs.kde.org/show_bug.cgi?id=438444
Andreas Cord-Landwehr changed:
What|Removed |Added
CC||cordlandw...@kde.org
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archetech changed:
What|Removed |Added
CC||trw2...@hotmail.com
--- Comment #2 from archetech
https://bugs.kde.org/show_bug.cgi?id=438444
--- Comment #1 from bluescreenaven...@gmail.com ---
I have built this successfully multiple times in the past, I am seeing
a70957d96c29aa6059753cbfe23d0615ea688b36 as a possible cause
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