[krita] [Bug 415772] Windows preferred renderer should be Angle not Auto, not OpenGL

2020-06-09 Thread Tyson Tan
https://bugs.kde.org/show_bug.cgi?id=415772 --- Comment #30 from Tyson Tan --- Yay! Thank you Emmet and Dmitry! :D -- You are receiving this mail because: You are watching all bug changes.

[krita] [Bug 415772] Windows preferred renderer should be Angle not Auto, not OpenGL

2020-06-09 Thread Dmitry Kazakov
https://bugs.kde.org/show_bug.cgi?id=415772 --- Comment #29 from Dmitry Kazakov --- Git commit 3db45943202b7bb5a6dff92f18b77cb417733700 by Dmitry Kazakov. Committed on 09/06/2020 at 08:47. Pushed by dkazakov into branch 'krita/4.3'. Make Angle preferred renderer on Windows This patch bascially

[krita] [Bug 415772] Windows preferred renderer should be Angle not Auto, not OpenGL

2020-06-09 Thread Dmitry Kazakov
https://bugs.kde.org/show_bug.cgi?id=415772 Dmitry Kazakov changed: What|Removed |Added Status|CONFIRMED |RESOLVED Resolution|---

[krita] [Bug 415772] Windows preferred renderer should be Angle not Auto, not OpenGL

2020-06-09 Thread Dmitry Kazakov
https://bugs.kde.org/show_bug.cgi?id=415772 --- Comment #27 from Dmitry Kazakov --- Git commit 00fb1483ef4211b9ccce22d586124497962c32e1 by Dmitry Kazakov. Committed on 09/06/2020 at 08:29. Pushed by dkazakov into branch 'master'. Make Angle preferred renderer on Windows This patch bascially

[krita] [Bug 415772] Windows preferred renderer should be Angle not Auto, not OpenGL

2020-06-04 Thread Emmet O'Neill
https://bugs.kde.org/show_bug.cgi?id=415772 --- Comment #26 from Emmet O'Neill --- Git commit e1b2bd037a408d90c7e505c4dc15514fc3d4151b by Emmet O'Neill. Committed on 04/06/2020 at 20:52. Pushed by emmetoneill into branch 'krita/4.3'. Created a shader for drawing brush tool outline. Made a new

[krita] [Bug 415772] Windows preferred renderer should be Angle not Auto, not OpenGL

2020-06-03 Thread Tyson Tan
https://bugs.kde.org/show_bug.cgi?id=415772 --- Comment #25 from Tyson Tan --- (In reply to Dmitry Kazakov from comment #24) > Hi, Tyson! > > The Auto patch is still not merged. The outline fix was necessary for it. OK I'll wait. But 4.3.0 beta 2 is actually steadily Auto(D3D). I don't know

[krita] [Bug 415772] Windows preferred renderer should be Angle not Auto, not OpenGL

2020-06-03 Thread Dmitry Kazakov
https://bugs.kde.org/show_bug.cgi?id=415772 --- Comment #24 from Dmitry Kazakov --- Hi, Tyson! The Auto patch is still not merged. The outline fix was necessary for it. -- You are receiving this mail because: You are watching all bug changes.

[krita] [Bug 415772] Windows preferred renderer should be Angle not Auto, not OpenGL

2020-06-03 Thread Tyson Tan
https://bugs.kde.org/show_bug.cgi?id=415772 --- Comment #23 from Tyson Tan --- In Comment 22 I reported some Nvidia GPU users still have issues with Auto to OpenGL. Apparently it was a misunderstanding induced by Bug 4224129. However, the other issue stays true. -- You are receiving this

[krita] [Bug 415772] Windows preferred renderer should be Angle not Auto, not OpenGL

2020-06-03 Thread Tyson Tan
https://bugs.kde.org/show_bug.cgi?id=415772 --- Comment #22 from Tyson Tan --- Although the current patches worked for me (AMD GPU), Nvidia GPU users still report it being Auto(OpenGL). On top of that, in some cases, for example during the first session after changing "Use Frame Buffer" and

[krita] [Bug 415772] Windows preferred renderer should be Angle not Auto, not OpenGL

2020-06-02 Thread Tyson Tan
https://bugs.kde.org/show_bug.cgi?id=415772 --- Comment #21 from Tyson Tan --- Thank you Emmet, this is also an improvement much needed. Is it related to this bug? -- You are receiving this mail because: You are watching all bug changes.

[krita] [Bug 415772] Windows preferred renderer should be Angle not Auto, not OpenGL

2020-06-02 Thread Emmet O'Neill
https://bugs.kde.org/show_bug.cgi?id=415772 --- Comment #20 from Emmet O'Neill --- Git commit 6c9a7a8d88ea374cf724ac44502c035c76faf9eb by Emmet O'Neill. Committed on 02/06/2020 at 21:36. Pushed by emmetoneill into branch 'master'. Created a shader for drawing brush tool outline. Made a new

[krita] [Bug 415772] Windows preferred renderer should be Angle not Auto, not OpenGL

2020-05-27 Thread Tyson Tan
https://bugs.kde.org/show_bug.cgi?id=415772 --- Comment #19 from Tyson Tan --- Yes, it does. :) Thank you Dmitry! -- You are receiving this mail because: You are watching all bug changes.

[krita] [Bug 415772] Windows preferred renderer should be Angle not Auto, not OpenGL

2020-05-27 Thread Dmitry Kazakov
https://bugs.kde.org/show_bug.cgi?id=415772 Dmitry Kazakov changed: What|Removed |Added CC||dimul...@gmail.com --- Comment #18 from

[krita] [Bug 415772] Windows preferred renderer should be Angle not Auto, not OpenGL

2020-05-26 Thread Boudewijn Rempt
https://bugs.kde.org/show_bug.cgi?id=415772 --- Comment #17 from Boudewijn Rempt --- * https://invent.kde.org/graphics/krita/-/merge_requests/349 * https://invent.kde.org/graphics/krita/-/merge_requests/350 -- You are receiving this mail because: You are watching all bug changes.

[krita] [Bug 415772] Windows preferred renderer should be Angle not Auto, not OpenGL

2020-05-26 Thread Boudewijn Rempt
https://bugs.kde.org/show_bug.cgi?id=415772 Boudewijn Rempt changed: What|Removed |Added Status|REOPENED|CONFIRMED -- You are receiving this mail

[krita] [Bug 415772] Windows preferred renderer should be Angle not Auto, not OpenGL

2020-05-25 Thread Boudewijn Rempt
https://bugs.kde.org/show_bug.cgi?id=415772 Boudewijn Rempt changed: What|Removed |Added Ever confirmed|0 |1 Resolution|NOT A BUG