[kwin] [Bug 455585] WindowHeap-based effects' animations aren't smooth when using a high refresh rate screen

2024-03-30 Thread Timothy B
https://bugs.kde.org/show_bug.cgi?id=455585 Timothy B changed: What|Removed |Added Version|5.25.5 |6.0.2 Keywords|

[kwin] [Bug 455585] WindowHeap-based effects' animations aren't smooth when using a high refresh rate screen

2023-12-20 Thread bugzilla_noreply
https://bugs.kde.org/show_bug.cgi?id=455585 fanzhuyi...@gmail.com changed: What|Removed |Added See Also||https://bugs.kde.org/show_b

[kwin] [Bug 455585] WindowHeap-based effects' animations aren't smooth when using a high refresh rate screen

2023-12-01 Thread Timothy B
https://bugs.kde.org/show_bug.cgi?id=455585 --- Comment #32 from Timothy B --- Created attachment 163737 --> https://bugs.kde.org/attachment.cgi?id=163737=edit Expected behavior after dragging window to edge, slowed down from 100Hz to 60Hz -- You are receiving this mail because: You are

[kwin] [Bug 455585] WindowHeap-based effects' animations aren't smooth when using a high refresh rate screen

2023-12-01 Thread Timothy B
https://bugs.kde.org/show_bug.cgi?id=455585 --- Comment #31 from Timothy B --- Created attachment 163736 --> https://bugs.kde.org/attachment.cgi?id=163736=edit Overview effect with choppiness slowed down from 100Hz to 60Hz I finally had the chance to provide video evidence of this bug. Here I

[kwin] [Bug 455585] WindowHeap-based effects' animations aren't smooth when using a high refresh rate screen

2023-11-26 Thread bugzilla_noreply
https://bugs.kde.org/show_bug.cgi?id=455585 --- Comment #30 from breakingsp...@gmail.com --- Confirmed that this is still an issue for me as well on 5.27.9, and that the steps in https://bugs.kde.org/show_bug.cgi?id=455585#c25 do work to correct the framerate on these Windowheap effects. I didn't

[kwin] [Bug 455585] WindowHeap-based effects' animations aren't smooth when using a high refresh rate screen

2023-11-26 Thread Maximilian Böhm
https://bugs.kde.org/show_bug.cgi?id=455585 Maximilian Böhm changed: What|Removed |Added Status|RESOLVED|REOPENED Resolution|DUPLICATE

[kwin] [Bug 455585] WindowHeap-based effects' animations aren't smooth when using a high refresh rate screen

2023-11-23 Thread Timothy B
https://bugs.kde.org/show_bug.cgi?id=455585 --- Comment #28 from Timothy B --- (In reply to Maximilian Böhm from comment #27) > (In reply to David Edmundson from comment #26) > > > > *** This bug has been marked as a duplicate of bug 455780 *** > > No David, this isn’t a duplicate of bug

[kwin] [Bug 455585] WindowHeap-based effects' animations aren't smooth when using a high refresh rate screen

2023-11-23 Thread Maximilian Böhm
https://bugs.kde.org/show_bug.cgi?id=455585 --- Comment #27 from Maximilian Böhm --- (In reply to David Edmundson from comment #26) > > *** This bug has been marked as a duplicate of bug 455780 *** No David, this isn’t a duplicate of bug 455780. The problem isn’t a slight delay in activation,

[kwin] [Bug 455585] WindowHeap-based effects' animations aren't smooth when using a high refresh rate screen

2023-11-23 Thread David Edmundson
https://bugs.kde.org/show_bug.cgi?id=455585 David Edmundson changed: What|Removed |Added Status|REOPENED|RESOLVED Resolution|---

[kwin] [Bug 455585] WindowHeap-based effects' animations aren't smooth when using a high refresh rate screen

2023-11-19 Thread Timothy B
https://bugs.kde.org/show_bug.cgi?id=455585 --- Comment #25 from Timothy B --- Can confirm in Plasma 5.27.9 with a 100Hz monitor plugged into an AMD card. However, a workaround exists in bug 448538 comment 6 where dragging any window to either the left or right edge causes the choppy framerate

[kwin] [Bug 455585] WindowHeap-based effects' animations aren't smooth when using a high refresh rate screen

2023-11-19 Thread Timothy B
https://bugs.kde.org/show_bug.cgi?id=455585 Timothy B changed: What|Removed |Added CC||yule2...@live.com -- You are receiving this mail

[kwin] [Bug 455585] WindowHeap-based effects' animations aren't smooth when using a high refresh rate screen

2023-10-17 Thread Maximilian Böhm
https://bugs.kde.org/show_bug.cgi?id=455585 --- Comment #24 from Maximilian Böhm --- The state of this bug is still like in my comment 21. Interesting additional finding: Wanted to try out the Kwin script "Exquisite", a tiling overlay. After session relogin with this Kwin script activated, my

[kwin] [Bug 455585] WindowHeap-based effects' animations aren't smooth when using a high refresh rate screen

2023-09-11 Thread Nate Graham
https://bugs.kde.org/show_bug.cgi?id=455585 Nate Graham changed: What|Removed |Added Component|effects-various |effects-window-management -- You are receiving

[kwin] [Bug 455585] WindowHeap-based effects' animations aren't smooth when using a high refresh rate screen

2023-08-17 Thread Vlad Zahorodnii
https://bugs.kde.org/show_bug.cgi?id=455585 Vlad Zahorodnii changed: What|Removed |Added CC||catcool...@gmail.com --- Comment #23 from

[kwin] [Bug 455585] WindowHeap-based effects' animations aren't smooth when using a high refresh rate screen

2022-10-18 Thread bugzilla_noreply
https://bugs.kde.org/show_bug.cgi?id=455585 --- Comment #22 from breakingsp...@gmail.com --- (In reply to Tim Robertson from comment #19) > I don't think this was affected by the linked commit. On the surface, this > looks like it's simply grabbing the wrong refresh rate, as the animation is >

[kwin] [Bug 455585] WindowHeap-based effects' animations aren't smooth when using a high refresh rate screen

2022-10-14 Thread Nate Graham
https://bugs.kde.org/show_bug.cgi?id=455585 Nate Graham changed: What|Removed |Added CC||xaver.h...@gmail.com -- You are receiving this

[kwin] [Bug 455585] WindowHeap-based effects' animations aren't smooth when using a high refresh rate screen

2022-10-14 Thread Maximilian Böhm
https://bugs.kde.org/show_bug.cgi?id=455585 --- Comment #21 from Maximilian Böhm --- I have to correct myself: After several minutes, the rendered FPS improve to my eye. I have reported this phenomenon before in a issue with Plasma 5.25+. When I switch back to 60 Hz, the 60 Hz now look

[kwin] [Bug 455585] WindowHeap-based effects' animations aren't smooth when using a high refresh rate screen

2022-10-14 Thread Maximilian Böhm
https://bugs.kde.org/show_bug.cgi?id=455585 --- Comment #20 from Maximilian Böhm --- According the the FPS counter Kwin effect, the WindowHeap effects are running @ ~144 Hz. But counter-testing with a 60 Hz monitor setting, I can confirm that there seems to be no difference. To my eyes, its

[kwin] [Bug 455585] WindowHeap-based effects' animations aren't smooth when using a high refresh rate screen

2022-10-13 Thread Tim Robertson
https://bugs.kde.org/show_bug.cgi?id=455585 Tim Robertson changed: What|Removed |Added Resolution|WAITINGFORINFO |--- Ever confirmed|0

[kwin] [Bug 455585] WindowHeap-based effects' animations aren't smooth when using a high refresh rate screen

2022-10-13 Thread Nate Graham
https://bugs.kde.org/show_bug.cgi?id=455585 Nate Graham changed: What|Removed |Added Resolution|--- |WAITINGFORINFO Status|REPORTED

[kwin] [Bug 455585] WindowHeap-based effects' animations aren't smooth when using a high refresh rate screen

2022-10-12 Thread Tim Robertson
https://bugs.kde.org/show_bug.cgi?id=455585 Tim Robertson changed: What|Removed |Added Status|RESOLVED|REPORTED Resolution|FIXED

[kwin] [Bug 455585] WindowHeap-based effects' animations aren't smooth when using a high refresh rate screen

2022-09-15 Thread David Edmundson
https://bugs.kde.org/show_bug.cgi?id=455585 David Edmundson changed: What|Removed |Added Resolution|--- |FIXED Status|REPORTED

[kwin] [Bug 455585] WindowHeap-based effects' animations aren't smooth when using a high refresh rate screen

2022-09-08 Thread Nate Graham
https://bugs.kde.org/show_bug.cgi?id=455585 Nate Graham changed: What|Removed |Added Summary|Windowview effect runs at |WindowHeap-based effects'