https://bugs.kde.org/show_bug.cgi?id=371219

            Bug ID: 371219
           Summary: Plasma going in to visual stasis when a game that
                    block compositing, starts
           Product: plasmashell
           Version: 5.8.2
          Platform: Archlinux Packages
                OS: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: NOR
         Component: general
          Assignee: k...@davidedmundson.co.uk
          Reporter: kdeb...@metalight.dk
                CC: bhus...@gmail.com, plasma-b...@kde.org

After launching a game that blocks compositing:
- Plasma panels go greyish most of the times.
- Plasma is visually frozen -clock is frozen, apps in the task list remain as
icon even after closing app.. But plasma is not frozen - it can be interacted
with, you can click the clock to get the calender and so on.. 
- Plasma content reverts to the content of the first time it happened: Say you
launch a game - plasma visually freeze, then close the game -delete some
widgets, start new game -old widgets appear -but only visually - eg. they don't
interact - like you are seeing an old kwin buffer or something - (so might be a
kwin bug..).

Reproducible: Always

Steps to Reproduce:
1. Enable "Allow applications to block compositing"
2. Start game that blocks compositing (like springrts).

Actual Results:  
Plasma visually goes in to stasis.

Expected Results:  
Plasma should get updates to the screen buffer.

System information: Intel i7-6950x, Nvidia gtx970, 32gb ram, 64bit Arch Linux,
dual monitor setup.

-- 
You are receiving this mail because:
You are watching all bug changes.

Reply via email to