[ksudoku] [Bug 373840] In game "killer sudoku" there are multiple solutions

2016-12-18 Thread Ian Wadham
https://bugs.kde.org/show_bug.cgi?id=373840 Ian Wadham <iandw...@gmail.com> changed: What|Removed |Added Status|UNCONFIRMED |RESOLVED Reso

[kpat] [Bug 375068] KPat Klondike Needs More Double-Click Moves -- More App-Like

2017-01-15 Thread Ian Wadham
https://bugs.kde.org/show_bug.cgi?id=375068 Ian Wadham <iandw...@gmail.com> changed: What|Removed |Added CC||iandw...@gma

[docs] [Bug 261509] meinproc4: crash with segfault on Mac OS X

2017-04-04 Thread Ian Wadham
https://bugs.kde.org/show_bug.cgi?id=261509 --- Comment #18 from Ian Wadham <iandw...@gmail.com> --- See Jeremy Lavergne's original report of this bug on 2010-12-29. AFAIK it has only ever occurred during large MacPorts builds, possibly/probably on MacPorts servers that supply bi

[palapeli] [Bug 339993] desktop-mime-but-no-exec-code lintian error when packaging.

2017-04-14 Thread Ian Wadham
https://bugs.kde.org/show_bug.cgi?id=339993 --- Comment #4 from Ian Wadham <iandw...@gmail.com> --- I am sure it would be OK to omit the %u and disable the implementation of the filename parameter in the Palapeli source code. The original author has long since left the KDE Games team and

[docs] [Bug 261509] meinproc4: crash with segfault on Mac OS X

2017-04-06 Thread Ian Wadham
https://bugs.kde.org/show_bug.cgi?id=261509 --- Comment #20 from Ian Wadham <iandw...@gmail.com> --- (In reply to RJVB from comment #19) >> It's not uncommon at all for MacPorts ports to provide documentation through > an optional variant, for package size considerations. Meinproc

[palapeli] [Bug 394256] palapeli should read exif data while importing images

2018-05-14 Thread Ian Wadham
https://bugs.kde.org/show_bug.cgi?id=394256 Ian Wadham <iandw...@gmail.com> changed: What|Removed |Added Status|UNCONFIRMED |RESOLVED

[palapeli] [Bug 394260] palapeli doesn't respect caja preferences

2018-05-14 Thread Ian Wadham
https://bugs.kde.org/show_bug.cgi?id=394260 Ian Wadham <iandw...@gmail.com> changed: What|Removed |Added CC||iandw...@gma

[ksudoku] [Bug 280092] There seems to be now way to tell ksudoku to play no sound

2018-05-15 Thread Ian Wadham
https://bugs.kde.org/show_bug.cgi?id=280092 Ian Wadham <iandw...@gmail.com> changed: What|Removed |Added CC||iandw...@gma

[ksudoku] [Bug 229087] Sudoku rules are wrong

2018-05-15 Thread Ian Wadham
https://bugs.kde.org/show_bug.cgi?id=229087 Ian Wadham <iandw...@gmail.com> changed: What|Removed |Added CC||iandw...@gma

[ksudoku] [Bug 240947] Red background problem

2018-05-15 Thread Ian Wadham
https://bugs.kde.org/show_bug.cgi?id=240947 Ian Wadham <iandw...@gmail.com> changed: What|Removed |Added CC||iandw...@gma

[ksudoku] [Bug 369206] Layout of "too easy" message has deteriorated

2018-05-15 Thread Ian Wadham
https://bugs.kde.org/show_bug.cgi?id=369206 --- Comment #4 from Ian Wadham <iandw...@gmail.com> --- I think this may be a problem in KF5 or Qt5 message box implementation. Maybe report it upstream. Never happened in earlier version of KDE and Qt, except about 15 years ago when ALL message

[ksudoku] [Bug 342626] Suggestion for additional perform: the numbers in different colors

2018-05-15 Thread Ian Wadham
https://bugs.kde.org/show_bug.cgi?id=342626 --- Comment #2 from Ian Wadham <iandw...@gmail.com> --- I think the request is for when you have to "guess" a number in a cell, rather than deduce it logically. As you continue on, a wrong guess will lead to a situation where there is no

[ksudoku] [Bug 394601] Add Preview support to the default Printing Dialog via PDF export

2018-06-15 Thread Ian Wadham
https://bugs.kde.org/show_bug.cgi?id=394601 --- Comment #4 from Ian Wadham --- KSudoku is peculiar because it attempts to use the printer in a pseudo-on-line mode, rather than spooled. It only "prints" a puzzle that is on the screen at the moment, rather than everything that has g

[palapeli] [Bug 391309] Wish: make possible for puzzle image to be used as (semitransparent) background of main table and rotate pieces randomly

2018-03-02 Thread Ian Wadham
https://bugs.kde.org/show_bug.cgi?id=391309 Ian Wadham <iandw...@gmail.com> changed: What|Removed |Added Severity|normal |wishlist

[palapeli] [Bug 391309] Wish: make possible for puzzle image to be used as (semitransparent) background of main table and rotate pieces randomly

2018-03-03 Thread Ian Wadham
https://bugs.kde.org/show_bug.cgi?id=391309 --- Comment #3 from Ian Wadham <iandw...@gmail.com> --- OK,let us take this conversation out of Bugzilla for now. I will write to you privately. -- You are receiving this mail because: You are watching all bug changes.

[kgoldrunner] [Bug 172926] kgoldrunner: takes excessive CPU time

2018-11-01 Thread Ian Wadham
https://bugs.kde.org/show_bug.cgi?id=172926 Ian Wadham changed: What|Removed |Added Resolution|WAITINGFORINFO |WORKSFORME Status|NEEDSINFO

[kpat] [Bug 290647] Forty & Eight solver falsely reports "Game cannot be won"

2018-11-06 Thread Ian Wadham
https://bugs.kde.org/show_bug.cgi?id=290647 Ian Wadham changed: What|Removed |Added CC||iandw...@gmail.com --- Comment #5 from Ian Wadham

[kdelibs] [Bug 329640] KDialog can spill into Taskbar making buttons unusable

2018-11-11 Thread Ian Wadham
https://bugs.kde.org/show_bug.cgi?id=329640 Ian Wadham changed: What|Removed |Added Resolution|WAITINGFORINFO |UNMAINTAINED Status|NEEDSINFO

[kjumpingcube] [Bug 335565] KJumpingCube pollutes log files

2018-11-12 Thread Ian Wadham
https://bugs.kde.org/show_bug.cgi?id=335565 --- Comment #3 from Ian Wadham --- I was the maintainer of KJumpingCube for a while. The code for these debugging messages can safely be commented out or deleted. It was not my intention to leave it in. My apologies. Alternatively, the code can

[palapeli] [Bug 312267] Crash of Palapeli at the end of the puzzle's reconstitution

2018-11-06 Thread Ian Wadham
https://bugs.kde.org/show_bug.cgi?id=312267 Ian Wadham changed: What|Removed |Added CC||iandw...@gmail.com --- Comment #5 from Ian Wadham

[palapeli] [Bug 303059] Palapeli crashes (segmentation fault) while playing

2018-11-06 Thread Ian Wadham
https://bugs.kde.org/show_bug.cgi?id=303059 Ian Wadham changed: What|Removed |Added CC||iandw...@gmail.com --- Comment #8 from Ian Wadham

[palapeli] [Bug 311948] Palapeli crashes during joining pieces to the bigger part

2018-11-06 Thread Ian Wadham
https://bugs.kde.org/show_bug.cgi?id=311948 Ian Wadham changed: What|Removed |Added CC||iandw...@gmail.com --- Comment #7 from Ian Wadham

[ksudoku] [Bug 348179] Numeric keypad doesn't work with shift (for markers)

2018-11-21 Thread Ian Wadham
https://bugs.kde.org/show_bug.cgi?id=348179 --- Comment #4 from Ian Wadham --- I cannot test this. My machine does not have a numeric keypad, nor am I using a Linux/KDE desktop. Anyway, I retired from maintaining KDE games some time ago. Sorry I cannot help. -- You are receiving this mail

[kdiamond] [Bug 405029] Can't set "Classic" theme.

2019-03-21 Thread Ian Wadham
https://bugs.kde.org/show_bug.cgi?id=405029 --- Comment #17 from Ian Wadham --- Abert and Luigi, supporting themes and hot new stuff is fine, but "build it and they will come" depends on there being known and easy roads to it. Please be assured that there is nothing silly or even si

[kmahjongg] [Bug 358496] KMahjongg with "explosion" board layout contains unresponsive tiles with vertical edge exposed

2019-03-27 Thread Ian Wadham
https://bugs.kde.org/show_bug.cgi?id=358496 --- Comment #3 from Ian Wadham --- Or one could make it fail more gracefully, with popup "sorry" KMessageBox's for each failure path and an invitation to try again... rather than showing just a blank screen and an inconspicuous status b

[ksudoku] [Bug 404800] multiple solutions

2019-02-25 Thread Ian Wadham
https://bugs.kde.org/show_bug.cgi?id=404800 Ian Wadham changed: What|Removed |Added Status|REPORTED|RESOLVED Resolution

[kdiamond] [Bug 405029] Can't set "Classic" theme.

2019-03-06 Thread Ian Wadham
https://bugs.kde.org/show_bug.cgi?id=405029 --- Comment #8 from Ian Wadham --- (In reply to Albert Astals Cid from comment #6) > Ian, is that screenshot from running *today* ? Which version of kdiamonds ? That was a screenshot from Applications release 4.14.3. -- You are receiving this m

[kdiamond] [Bug 405029] Can't set "Classic" theme.

2019-03-06 Thread Ian Wadham
https://bugs.kde.org/show_bug.cgi?id=405029 --- Comment #5 from Ian Wadham --- Created attachment 118609 --> https://bugs.kde.org/attachment.cgi?id=118609=edit Attempt to download and install Classic theme from KHNS -- You are receiving this mail because: You are watching all bug changes.

[kdiamond] [Bug 405029] Can't set "Classic" theme.

2019-03-06 Thread Ian Wadham
https://bugs.kde.org/show_bug.cgi?id=405029 --- Comment #7 from Ian Wadham --- Hmmm! There have been some red herrings in these comments... :-) The problem is literally as Giorgos describes. See the attached screenshot from my Apple machine, running one of the last releases of KDE4 under

[kdiamond] [Bug 405029] Can't set "Classic" theme.

2019-03-05 Thread Ian Wadham
https://bugs.kde.org/show_bug.cgi?id=405029 Ian Wadham changed: What|Removed |Added CC||iandw...@gmail.com --- Comment #3 from Ian Wadham

[ksudoku] [Bug 405422] ksudoku live-git (commit 09814312d) small-game generation fails with "Unable to generate a puzzle of the chosen variant"

2019-03-13 Thread Ian Wadham
https://bugs.kde.org/show_bug.cgi?id=405422 --- Comment #1 from Ian Wadham --- I used to be maintainer/developer for KSudoku, but am out of touch with it now. However I will try to help narrow this problem down. The message you are getting seems to be from the "welcome" screen (where

[ksudoku] [Bug 405422] ksudoku live-git (commit 09814312d) small-game generation fails with "Unable to generate a puzzle of the chosen variant"

2019-03-16 Thread Ian Wadham
https://bugs.kde.org/show_bug.cgi?id=405422 Ian Wadham changed: What|Removed |Added Resolution|--- |WORKSFORME Severity|major

[kdiamond] [Bug 405029] Can't set "Classic" theme.

2019-03-17 Thread Ian Wadham
https://bugs.kde.org/show_bug.cgi?id=405029 --- Comment #13 from Ian Wadham --- I'd suggest you remove newstuff support and transfer the files for the Classic theme into the released theme-files for KDiamond. The Classic theme is from KDE 3 days after all and is not "new stuff" at all

[kdiamond] [Bug 405029] Can't set "Classic" theme.

2019-03-06 Thread Ian Wadham
https://bugs.kde.org/show_bug.cgi?id=405029 --- Comment #10 from Ian Wadham --- (In reply to Aleix Pol from comment #9) > The culprit seems to be this change: > https://phabricator.kde.org/R394:3ffd35d9babae34d189446d9ba2a2a799412c080 > > I can confirm that reverting it fixes it. Th

[kdiamond] [Bug 405029] Can't set "Classic" theme.

2019-03-06 Thread Ian Wadham
https://bugs.kde.org/show_bug.cgi?id=405029 --- Comment #11 from Ian Wadham --- (In reply to Ian Wadham from comment #5) > Created attachment 118609 [details] > Attempt to download and install Classic theme from KHNS Re my attachment, after some experimentation (in the KDE4 version) I

[ksudoku] [Bug 405422] ksudoku live-git (commit 09814312d) small-game generation fails with "Unable to generate a puzzle of the chosen variant"

2019-03-14 Thread Ian Wadham
https://bugs.kde.org/show_bug.cgi?id=405422 Ian Wadham changed: What|Removed |Added Priority|NOR |VHI Severity|normal

[palapeli] [Bug 411940] Menu Bar shows "No Text"

2019-09-18 Thread Ian Wadham
https://bugs.kde.org/show_bug.cgi?id=411940 Ian Wadham changed: What|Removed |Added CC||iandw...@gmail.com --- Comment #8 from Ian Wadham

[ksudoku] [Bug 421713] I played the tiny killer and I found that the game has ambiguities

2020-05-18 Thread Ian Wadham
https://bugs.kde.org/show_bug.cgi?id=421713 Ian Wadham changed: What|Removed |Added Status|REPORTED|RESOLVED Resolution

[ksudoku] [Bug 421713] I played the tiny killer and I found that the game has ambiguities

2020-05-19 Thread Ian Wadham
https://bugs.kde.org/show_bug.cgi?id=421713 --- Comment #4 from Ian Wadham --- In the attachment I added, line 2 as 1243 is invalid because it has two 2's in the top left 2x2 grid and two 4's in the top right 2x2 grid, whereas 1423 in line 2 leaves one occurrence of the four possible digits

[ksudoku] [Bug 421713] I played the tiny killer and I found that the game has ambiguities

2020-05-19 Thread Ian Wadham
https://bugs.kde.org/show_bug.cgi?id=421713 --- Comment #5 from Ian Wadham --- Hmmm... I see that the KSudoku Handbook is badly in need of an update to document the puzzle types I added and explain the rules of the Killer and Mathdoku types. Sadly, I no longer have access to the KSudoku

[ksudoku] [Bug 421753] This has a situation where there is ambiguity to continue

2020-05-19 Thread Ian Wadham
https://bugs.kde.org/show_bug.cgi?id=421753 Ian Wadham changed: What|Removed |Added Status|REPORTED|RESOLVED Resolution

[ksudoku] [Bug 421713] I played the tiny killer and I found that the game has ambiguities

2020-05-19 Thread Ian Wadham
https://bugs.kde.org/show_bug.cgi?id=421713 --- Comment #6 from Ian Wadham --- *** Bug 421753 has been marked as a duplicate of this bug. *** -- You are receiving this mail because: You are watching all bug changes.

[ksudoku] [Bug 421713] I played the tiny killer and I found that the game has ambiguities

2020-05-19 Thread Ian Wadham
https://bugs.kde.org/show_bug.cgi?id=421713 --- Comment #3 from Ian Wadham --- Created attachment 128605 --> https://bugs.kde.org/attachment.cgi?id=128605=edit Invalid moves in Tiny Killer puzzle -- You are receiving this mail because: You are watching all bug changes.

[ksudoku] [Bug 421713] I played the tiny killer and I found that the game has ambiguities

2020-05-20 Thread Ian Wadham
https://bugs.kde.org/show_bug.cgi?id=421713 --- Comment #9 from Ian Wadham --- Thank you very much for stepping up, Yuri. I will try to find some time tomorrow (Friday) to write some paragraphs and send them to you by direct email. -- You are receiving this mail because: You are watching all

[kpat] [Bug 290647] Forty & Eight solver falsely reports "Game cannot be won"

2020-07-18 Thread Ian Wadham
https://bugs.kde.org/show_bug.cgi?id=290647 Ian Wadham changed: What|Removed |Added Status|CONFIRMED |ASSIGNED Assignee|co...@kde.org

[kpat] [Bug 290647] Forty & Eight solver falsely reports "Game cannot be won"

2020-07-18 Thread Ian Wadham
https://bugs.kde.org/show_bug.cgi?id=290647 --- Comment #13 from Ian Wadham --- I know how to fix this problem --- patches are being prepared. Actually there are two problems. The first is where the Forty & Eight solver fails to report both cards as possible moves when there are two c

[kpat] [Bug 302140] Forty & Eight solver makes an illegal move.

2020-07-18 Thread Ian Wadham
https://bugs.kde.org/show_bug.cgi?id=302140 --- Comment #6 from Ian Wadham --- There are further comments and attachments about this bug at https://bugs.kde.org/show_bug.cgi?id=290647#c5 and subsequent comments. Unfortunately we did not realize that this "illegal moves" bug is a se

[kpat] [Bug 302140] Forty & Eight solver makes an illegal move.

2020-07-18 Thread Ian Wadham
https://bugs.kde.org/show_bug.cgi?id=302140 Ian Wadham changed: What|Removed |Added CC||iandw...@gmail.com Assignee|co

[kpat] [Bug 290647] Forty & Eight solver falsely reports "Game cannot be won"

2020-07-18 Thread Ian Wadham
https://bugs.kde.org/show_bug.cgi?id=290647 Ian Wadham changed: What|Removed |Added CC||saur...@gmail.com --- Comment #12 from Ian Wadham

[kpat] [Bug 374440] Winnable Forty & Eight reported no longer winnable.

2020-07-18 Thread Ian Wadham
https://bugs.kde.org/show_bug.cgi?id=374440 Ian Wadham changed: What|Removed |Added Resolution|--- |DUPLICATE CC

[kpat] [Bug 290647] Forty & Eight solver falsely reports "Game cannot be won"

2020-07-18 Thread Ian Wadham
https://bugs.kde.org/show_bug.cgi?id=290647 Ian Wadham changed: What|Removed |Added CC||ckju...@gmail.com --- Comment #11 from Ian Wadham

[kpat] [Bug 351989] Kpatience Solver (Forty & Eight) reports game is no longer winnable when it is actually winnable.

2020-07-18 Thread Ian Wadham
https://bugs.kde.org/show_bug.cgi?id=351989 Ian Wadham changed: What|Removed |Added CC||iandw...@gmail.com Status|REPORTED

[kpat] [Bug 424857] play sound when game is no longer winnable

2020-08-01 Thread Ian Wadham
https://bugs.kde.org/show_bug.cgi?id=424857 Ian Wadham changed: What|Removed |Added CC||iandw...@gmail.com --- Comment #6 from Ian Wadham

[ksudoku] [Bug 425172] Killer Sudoko with two valid solutions

2020-08-09 Thread Ian Wadham
https://bugs.kde.org/show_bug.cgi?id=425172 Ian Wadham changed: What|Removed |Added Status|REPORTED|RESOLVED Resolution

[ksudoku] [Bug 425155] Game has multiple solutions

2020-08-09 Thread Ian Wadham
https://bugs.kde.org/show_bug.cgi?id=425155 Ian Wadham changed: What|Removed |Added Status|REPORTED|RESOLVED Resolution

[ksudoku] [Bug 425172] Killer Sudoko with two valid solutions

2020-08-09 Thread Ian Wadham
https://bugs.kde.org/show_bug.cgi?id=425172 --- Comment #2 from Ian Wadham --- *** Bug 425155 has been marked as a duplicate of this bug. *** -- You are receiving this mail because: You are watching all bug changes.

[kpat] [Bug 290647] Forty & Eight solver falsely reports "Game cannot be won"

2020-08-07 Thread Ian Wadham
https://bugs.kde.org/show_bug.cgi?id=290647 --- Comment #14 from Ian Wadham --- Created attachment 130719 --> https://bugs.kde.org/attachment.cgi?id=130719=edit False report of "Game cannot be won" Saved KPatience game - can be used as a test case for this bug (290647). -- You

[kpat] [Bug 290647] Forty & Eight solver falsely reports "Game cannot be won"

2020-08-07 Thread Ian Wadham
https://bugs.kde.org/show_bug.cgi?id=290647 --- Comment #16 from Ian Wadham --- Created attachment 130721 --> https://bugs.kde.org/attachment.cgi?id=130721=edit Image of winnability of the saved game - att. 130719 This is an image of the same game as in image 130720, but about 20 moves la

[kpat] [Bug 290647] Forty & Eight solver falsely reports "Game cannot be won"

2020-08-07 Thread Ian Wadham
https://bugs.kde.org/show_bug.cgi?id=290647 --- Comment #15 from Ian Wadham --- Created attachment 130720 --> https://bugs.kde.org/attachment.cgi?id=130720=edit Image of cards in the saved game - att. 130719 In this image, the 4 of Diamonds has just been played to a Foundation p

[kpat] [Bug 335303] Forty & eight solver displays incorrect info if game is solved before re-deal

2020-07-09 Thread Ian Wadham
https://bugs.kde.org/show_bug.cgi?id=335303 Ian Wadham changed: What|Removed |Added CC||iandw...@gmail.com --- Comment #6 from Ian Wadham

[palapeli] [Bug 312267] Crash of Palapeli at the end of the puzzle's reconstitution

2020-12-21 Thread Ian Wadham
https://bugs.kde.org/show_bug.cgi?id=312267 --- Comment #9 from Ian Wadham --- It has been some time since I wrote comment 5, https://bugs.kde.org/show_bug.cgi?id=312267#c5, but I have not been able to reproduce this bug nor have I been able to diagnose it by reading the code. This bug and its

[kmahjongg] [Bug 432063] GUI suggestion to improve readability of tiles

2021-01-25 Thread Ian Wadham
https://bugs.kde.org/show_bug.cgi?id=432063 Ian Wadham changed: What|Removed |Added Status|REPORTED|RESOLVED Resolution

[kmahjongg] [Bug 432063] GUI suggestion to improve readability of tiles

2021-01-24 Thread Ian Wadham
https://bugs.kde.org/show_bug.cgi?id=432063 Ian Wadham changed: What|Removed |Added CC||iandw...@gmail.com --- Comment #1 from Ian Wadham

[kbounce] [Bug 333429] Black on black messages in Apple OS X make KBounce unplayable

2021-03-09 Thread Ian Wadham
https://bugs.kde.org/show_bug.cgi?id=333429 Ian Wadham changed: What|Removed |Added Resolution|--- |FIXED Status|CONFIRMED

[palapeli] [Bug 333336] Rubber lines during mouse selection invisible or erroneously re/drawn

2021-03-09 Thread Ian Wadham
https://bugs.kde.org/show_bug.cgi?id=36 Ian Wadham changed: What|Removed |Added Status|ASSIGNED|RESOLVED Resolution

[palapeli] [Bug 211850] no slicer plugins are found, and "create new puzzle" dialog is useless

2021-03-09 Thread Ian Wadham
https://bugs.kde.org/show_bug.cgi?id=211850 Ian Wadham changed: What|Removed |Added Status|CONFIRMED |RESOLVED Resolution

[kjumpingcube] [Bug 322228] Hint button stays active at end of game

2021-03-09 Thread Ian Wadham
https://bugs.kde.org/show_bug.cgi?id=38 Ian Wadham changed: What|Removed |Added Status|ASSIGNED|RESOLVED Resolution

[palapeli] [Bug 256935] palapeli hangs for several seconds when dropping a piece into the puzzle

2021-03-09 Thread Ian Wadham
https://bugs.kde.org/show_bug.cgi?id=256935 Ian Wadham changed: What|Removed |Added CC||iandw...@gmail.com Resolution

[palapeli] [Bug 252855] Palapeli filled up /tmp area on disk

2021-03-09 Thread Ian Wadham
https://bugs.kde.org/show_bug.cgi?id=252855 Ian Wadham changed: What|Removed |Added Status|ASSIGNED|RESOLVED Resolution

[palapeli] [Bug 294238] Drag / selection inconsistency

2021-03-09 Thread Ian Wadham
https://bugs.kde.org/show_bug.cgi?id=294238 Ian Wadham changed: What|Removed |Added CC||iandw...@gmail.com Resolution

[palapeli] [Bug 296474] Palapeli uses large amounts of memory

2021-03-09 Thread Ian Wadham
https://bugs.kde.org/show_bug.cgi?id=296474 Ian Wadham changed: What|Removed |Added CC||iandw...@gmail.com Status|CONFIRMED

[kjumpingcube] [Bug 345515] Color saturity should change based on cube saturity

2021-03-09 Thread Ian Wadham
https://bugs.kde.org/show_bug.cgi?id=345515 Ian Wadham changed: What|Removed |Added Status|CONFIRMED |RESOLVED Resolution

[palapeli] [Bug 432909] Moving pieces generates hard drive activity

2021-02-16 Thread Ian Wadham
https://bugs.kde.org/show_bug.cgi?id=432909 --- Comment #7 from Ian Wadham --- So you are a hardware geek. Fine. I respect that. C++ is only the first of several hurdles to conquer before you could make a change to Palapeli. Software development has become a lot more formal and controlled since

[palapeli] [Bug 432909] Moving pieces generates hard drive activity

2021-02-14 Thread Ian Wadham
https://bugs.kde.org/show_bug.cgi?id=432909 Ian Wadham changed: What|Removed |Added Resolution|--- |INTENTIONAL Status|REPORTED

[palapeli] [Bug 432909] Moving pieces generates hard drive activity

2021-02-14 Thread Ian Wadham
https://bugs.kde.org/show_bug.cgi?id=432909 --- Comment #5 from Ian Wadham --- Lee, if you are as experienced as you say you are, I am surprised that you did not check up on a few things before going off at half-cock. Firstly, Palapeli is part of the KDE Community software, which is all free

[palapeli] [Bug 432909] Moving pieces generates hard drive activity

2021-02-13 Thread Ian Wadham
https://bugs.kde.org/show_bug.cgi?id=432909 Ian Wadham changed: What|Removed |Added CC||iandw...@gmail.com --- Comment #1 from Ian Wadham

[ksudoku] [Bug 447570] no solution but have a solution

2021-12-27 Thread Ian Wadham
https://bugs.kde.org/show_bug.cgi?id=447570 --- Comment #4 from Ian Wadham --- Albert is right. The numbers shown are not a valid solution to a Jigsaw type of puzzle. But I think you might also be misunderstanding something about how to play KSudoku. In your first screenshot you seem to have

[ksudoku] [Bug 384546] Generated killer sudoku puzzle with multiple valid solutions (ksudoku 1.3)

2022-11-11 Thread Ian Wadham
https://bugs.kde.org/show_bug.cgi?id=384546 --- Comment #3 from Ian Wadham --- (In reply to Steve Soule from comment #2) > Your demand that I reproduce the bug is not reasonable, since that would > require a random number generator to produce precisely the same values as it > did before

[ksudoku] [Bug 384546] Generated killer sudoku puzzle with multiple valid solutions (ksudoku 1.3)

2022-11-11 Thread Ian Wadham
https://bugs.kde.org/show_bug.cgi?id=384546 Ian Wadham changed: What|Removed |Added Status|REPORTED|RESOLVED Resolution

[kpat] [Bug 464481] Cannot download new themes - must do manual install

2023-01-19 Thread Ian Wadham
https://bugs.kde.org/show_bug.cgi?id=464481 --- Comment #5 from Ian Wadham --- I seem to remember that the card decks reside in a library. KPat is not the only card gameā€¦ See https://invent.kde.org/games/libkdegames/-/blob/master/src/carddecks/README > On 19 Jan 2023, at 10:44 pm,

[ksudoku] [Bug 384546] Generated killer sudoku puzzle with multiple valid solutions (ksudoku 1.3)

2022-11-12 Thread Ian Wadham
https://bugs.kde.org/show_bug.cgi?id=384546 --- Comment #6 from Ian Wadham --- Not at all, Steve. No worries. I enjoyed the challenge! I was also a little worried that I might have left a time-limit in the algorithm that checks that the solution is unique. It runs until all possibilities

[palapeli] [Bug 466360] it does not load a jpg file

2023-03-17 Thread Ian Wadham
https://bugs.kde.org/show_bug.cgi?id=466360 Ian Wadham changed: What|Removed |Added CC||iandw...@gmail.com --- Comment #8 from Ian Wadham

[kmahjongg] [Bug 363699] The re-showing of a resolved game does not stop

2016-05-30 Thread Ian Wadham via KDE Bugzilla
https://bugs.kde.org/show_bug.cgi?id=363699 Ian Wadham <iandw...@gmail.com> changed: What|Removed |Added CC||iandw...@gma

[drkonqi] [Bug 337742] Error sending the crash report: /Received unexpected error code 410 from bugzilla. Error message was: You must log in before using this part of KDE bugtracking system.../

2016-05-16 Thread Ian Wadham via KDE Bugzilla
https://bugs.kde.org/show_bug.cgi?id=337742 --- Comment #73 from Ian Wadham <iandw...@gmail.com> --- (In reply to Stanislav Kravets from comment #72) > The same bug in kubuntu 14.04.3, KDE 4.13.3 Please read comments #66 and after. The bug was fixed in version KDE Application

[palapeli] [Bug 365218] Discover doesn't find palapeli because the appstream data is missing

2016-07-07 Thread Ian Wadham via KDE Bugzilla
https://bugs.kde.org/show_bug.cgi?id=365218 Ian Wadham <iandw...@gmail.com> changed: What|Removed |Added CC||iandw...@gma

[palapeli] [Bug 366796] Ctrl-click should never, ever deselect all pieces

2016-08-15 Thread Ian Wadham via KDE Bugzilla
https://bugs.kde.org/show_bug.cgi?id=366796 --- Comment #2 from Ian Wadham <iandw...@gmail.com> --- (In reply to Matthew Woehlke from comment #0) > I'm not familiar enough with how palapeli is implemented, but it occurs to > me the problem might be in the QGV frameworks? (In which ca

[palapeli] [Bug 366796] Ctrl-click should never, ever deselect all pieces

2016-08-15 Thread Ian Wadham via KDE Bugzilla
https://bugs.kde.org/show_bug.cgi?id=366796 Ian Wadham <iandw...@gmail.com> changed: What|Removed |Added Ever confirmed|0 |1

[palapeli] [Bug 366796] Ctrl-click should never, ever deselect all pieces

2016-08-19 Thread Ian Wadham via KDE Bugzilla
https://bugs.kde.org/show_bug.cgi?id=366796 --- Comment #5 from Ian Wadham <iandw...@gmail.com> --- (In reply to Christoph Feck from comment #4) > Ian, while Palapeli has a KF5 port lingering at the frameworks branch, the > released version is still KDE4 based. So hack ahead ;) Th

[palapeli] [Bug 366796] Ctrl-click should never, ever deselect all pieces

2016-08-19 Thread Ian Wadham via KDE Bugzilla
https://bugs.kde.org/show_bug.cgi?id=366796 --- Comment #6 from Ian Wadham <iandw...@gmail.com> --- @Matthew: I had a brief look at how Palapeli is handling selects. It is mostly home-grown and could be changed, but I won't be fixing it. See my reply to Christoph. QAbstractItemView i

[palapeli] [Bug 366796] Ctrl-click should never, ever deselect all pieces

2016-08-21 Thread Ian Wadham via KDE Bugzilla
https://bugs.kde.org/show_bug.cgi?id=366796 --- Comment #8 from Ian Wadham <iandw...@gmail.com> --- @Stefan: There are now two more configurable mouse actions: teleport pieces and switch to close-up or distant view. I followed the existing scheme, with interactors, etc. because it seemed s