On 09.04.2020 10:57, Boudewijn Rempt wrote:
On donderdag 9 april 2020 10:19:00 CEST Paul Brown wrote:

To further this list, a friend in the VFX industry pointed out that all these
non-KDE projects use the Free version of Qt  (thanks Mike):

* Appleseed: https://appleseedhq.net/ --- https://github.com/appleseedhq/
appleseed
* Gaffer (by Image Engine): https://gafferhq.org/ --- https://github.com/
gafferHQ/gaffer
* Olive Editor: https://olivevideoeditor.org/ --- https://github.com/olive-editor/olive
* OpenCue (Python): https://www.opencue.io/  --  https://github.com/
AcademySoftwareFoundation/OpenCue
* Autodesk Maya-USD:  https://github.com/autodesk/maya-usd

... and from Pixar:

* Pixar USD (Python): https://graphics.pixar.com/usd/docs/index.html ---
https://github.com/PixarAnimationStudios/usd
* Pixar OpenTimelineIO (Python): http://opentimeline.io/ --- https://
github.com/PixarAnimationStudios/opentimelineio


The Foundry also uses Qt for its insanely expensive Mari application.

+ about the whole -except Phosh- of "Linux on Mobile" ecosystems depend on Qt:

- Plasma Mobile
- Unity 8 (UBPorts)
- Luna Next (LuneOS)
- Glacier
- Sailfish
- Asteroid

It's a pity that all this happens at the same time that PinePhone has made the Linux smartphone dream come true.

Reply via email to