Re: [kde-community] Tupi: Open 2D Magic

2014-01-15 Thread Adriaan de Groot
On Monday 13 January 2014 11:06:12 Jure Repinc wrote: > Dne Sobota, 11. januarja 2014 ob 22:37:18 je Gustav González napisal(a): > > I guess this is my last message related to this thread. I just want to > > say thank you for all your help. Now I guess I can say that officially > > Tupi is part of

Re: [kde-community] Tupi: Open 2D Magic

2014-01-13 Thread Jure Repinc
Dne Sobota, 11. januarja 2014 ob 22:37:18 je Gustav González napisal(a): > I guess this is my last message related to this thread. I just want to > say thank you for all your help. Now I guess I can say that officially > Tupi is part of the KDE project :) Welcome to the KDE community! > https://pr

Re: [kde-community] Tupi: Open 2D Magic

2014-01-12 Thread Lydia Pintscher
On Sun, Jan 12, 2014 at 4:37 AM, Gustav González wrote: > Hello there! > > I guess this is my last message related to this thread. I just want to > say thank you for all your help. Now I guess I can say that officially > Tupi is part of the KDE project :) > > https://projects.kde.org/projects/play

Re: [kde-community] Tupi: Open 2D Magic

2014-01-11 Thread Gustav González
Hello there! I guess this is my last message related to this thread. I just want to say thank you for all your help. Now I guess I can say that officially Tupi is part of the KDE project :) https://projects.kde.org/projects/playground/artwork/tupi Best regards, 2013/12/28 Valorie Zimmerman : >

Re: [kde-community] Tupi: Open 2D Magic

2013-12-28 Thread Valorie Zimmerman
Wonderful! On Mon, Dec 23, 2013 at 6:46 AM, Aaron J. Seigo wrote: > On Monday, December 23, 2013 00:14:13 Gustav González wrote: >> So guys, what is the next step we should take to join the KDE community? > > First off: Tupi looks *awesome* .. nicely done :) > > You’ve probably already seen the K

Re: [kde-community] Tupi: Open 2D Magic

2013-12-23 Thread Aaron J. Seigo
On Monday, December 23, 2013 00:14:13 Gustav González wrote: > So guys, what is the next step we should take to join the KDE community? First off: Tupi looks *awesome* .. nicely done :) You’ve probably already seen the KDE Manifesto: http://manifesto.kde.org/ That pretty much sums up th

Re: [kde-community] Tupi: Open 2D Magic

2013-12-22 Thread Gustav González
Hello everybody! After a lot of hard work, finally the latest version of Tupi has been released with all the license issue solved (GPLv3 -> GPLv2+). Here is the announcement from our website: http://www.maefloresta.com/portal/node/698 And here, just three examples of what you can do already using

Re: [kde-community] Tupi: Open 2D Magic

2013-08-27 Thread Albert Astals Cid
El Dimarts, 27 d'agost de 2013, a les 09:59:11, Gustav González va escriure: > Hello again! > > This is an example of the new header I added to every file of the source > code for my next minor release: > > https://github.com/xtingray/tupi/blob/experimental/src/shell/main.cpp > > I tried to use

Re: [kde-community] Tupi: Open 2D Magic

2013-08-27 Thread Gustav González
Hello again! This is an example of the new header I added to every file of the source code for my next minor release: https://github.com/xtingray/tupi/blob/experimental/src/shell/main.cpp I tried to use the same text of the examples that some of you sent me. If there's something wrong with it, p

Re: [kde-community] Tupi: Open 2D Magic

2013-08-27 Thread Thomas Zander
On Tuesday 27 August 2013 15.58.05 Sune Vuorela wrote: > On 2013-08-27, Thomas Zander wrote: > > KDE does not prefer v2 over v3, so the sentence above is a bit > > confusing to me. > > See also; > > http://techbase.kde.org/Policies/Licensing_Policy > > point 5 includes the "or later" part. > > er

Re: [kde-community] Tupi: Open 2D Magic

2013-08-27 Thread Sune Vuorela
On 2013-08-27, Thomas Zander wrote: > KDE does not prefer v2 over v3, so the sentence above is a bit confusing to > me. > See also; > http://techbase.kde.org/Policies/Licensing_Policy > point 5 includes the "or later" part. erm. you reading is wrong. Let me emphazise some bits. | * GPL version

Re: [kde-community] Tupi: Open 2D Magic

2013-08-27 Thread Thomas Zander
On Tuesday 27 August 2013 13.07.19 Gustav González wrote: > Several weeks ago I started this thread looking forward to becoming part > of the KDE project with my Qt application: Tupi (2D animation > software). It looks really cool :) > Although I already did the project license downgrade from >

Re: [kde-community] Tupi: Open 2D Magic

2013-08-27 Thread Gustav González
Hello again! Several weeks ago I started this thread looking forward to becoming part of the KDE project with my Qt application: Tupi (2D animation software). Although I already did the project license downgrade from GPLv3 to GPLv2, I'm still working on some features of the next minor release to k

Re: [kde-community] Tupi: Open 2D Magic

2013-07-05 Thread Gustav González
2013/7/4 Albert Astals Cid > El Dijous, 4 de juliol de 2013, a les 23:52:47, Lydia Pintscher va > escriure: > > I guess having a new release is a good thing. It will "settle" down stuff, > and > you can say "after x.y.z the release is LicenseK" instead of having to > refer > to a git hash or some

Re: [kde-community] Tupi: Open 2D Magic

2013-07-04 Thread Albert Astals Cid
El Dijous, 4 de juliol de 2013, a les 23:52:47, Lydia Pintscher va escriure: > On Sat, Jun 29, 2013 at 5:05 AM, Gustav González wrote: > > Hello there, > > > > Finally I updated all the headers of the Tupi source code to revert the > > license terms from > > GPLv3 to GPLv2 (including the COPYING

Re: [kde-community] Tupi: Open 2D Magic

2013-07-04 Thread Lydia Pintscher
On Sat, Jun 29, 2013 at 5:05 AM, Gustav González wrote: > Hello there, > > Finally I updated all the headers of the Tupi source code to revert the > license terms from > GPLv3 to GPLv2 (including the COPYING file), as it was from the very > beginning of the > KTooN project. > > Here you will find

Re: [kde-community] Tupi: Open 2D Magic

2013-06-28 Thread Gustav González
Hello there, Finally I updated all the headers of the Tupi source code to revert the license terms from GPLv3 to GPLv2 (including the COPYING file), as it was from the very beginning of the KTooN project. Here you will find the latest version of the code, in case some of you want to check it: htt

Re: [kde-community] Tupi: Open 2D Magic

2013-06-25 Thread Boudewijn Rempt
On Tuesday 25 June 2013 Jun 20:43:08 Gustav González wrote: > Just to be sure, this is the content I should include in the new COPYING > file > of Tupi: http://www.gnu.org/licenses/gpl-2.0.html This: http://techbase.kde.org/Policies/Licensing_Policy#GPL_Header -- Boudewijn Rempt http://www.val

Re: [kde-community] Tupi: Open 2D Magic

2013-06-25 Thread Gustav González
Just to be sure, this is the content I should include in the new COPYING file of Tupi: http://www.gnu.org/licenses/gpl-2.0.html Right? 2013/6/25 Boudewijn Rempt > Looks pretty good -- nothing should prevent GPLv2+ then! And that would be > very awesome :-) > > > On Tuesday 25 June 2013 Jun 12

Re: [kde-community] Tupi: Open 2D Magic

2013-06-25 Thread Boudewijn Rempt
Looks pretty good -- nothing should prevent GPLv2+ then! And that would be very awesome :-) On Tuesday 25 June 2013 Jun 12:35:48 Gustav González wrote: > > > > With a quick glance at the KTooN codebase, I made the following > > observation: > > > > > > > > The KTooN commits from 2010-05-15 11:4

Re: [kde-community] Tupi: Open 2D Magic

2013-06-25 Thread Gustav González
2013/6/24 Andreas Cord-Landwehr > ** > > On Monday 24 June 2013 11:08:34 Gustav González wrote: > > > 2013/6/24 Paul Gideon Dann > > > > > > > This is a question of who owns the copyright, which depends on the > > > > employment contract that Toonka had with its employees. If you want to > > >

Re: [kde-community] Tupi: Open 2D Magic

2013-06-24 Thread Andreas Cord-Landwehr
On Monday 24 June 2013 11:08:34 Gustav González wrote: > 2013/6/24 Paul Gideon Dann > > > This is a question of who owns the copyright, which depends on the > > employment contract that Toonka had with its employees. If you want to > > switch back to GPLv2 in order to join KDE, though, I don't

Re: [kde-community] Tupi: Open 2D Magic

2013-06-24 Thread Gustav González
2013/6/24 Paul Gideon Dann > > This is a question of who owns the copyright, which depends on the > employment contract that Toonka had with its employees. If you want to > switch back to GPLv2 in order to join KDE, though, I don't think you need > to do anything, since the code was GPLv2 before

Re: [kde-community] Tupi: Open 2D Magic

2013-06-24 Thread Paul Gideon Dann
On Monday 24 Jun 2013 10:02:07 Gustav González wrote: > As far as I understood, the agreement between Toonka (in that time, > the Monica's company) and the developers was that the whole rights of > the project would belong to Toonka, even when the chosen license was > GPL. KTooN wasn't a "normal" f

Re: [kde-community] Tupi: Open 2D Magic

2013-06-24 Thread Gustav González
2013/6/24 Boudewijn Rempt > No, the license is everybodies concern. If you want to share code from > tupi with, for instance, Krita, the license has to be (L)GPLv2+, or > compatible. Your license is your interface to the rest of the floss > community. > > But in fact, if you didn't have a clear (

Re: [kde-community] Tupi: Open 2D Magic

2013-06-24 Thread Paul Gideon Dann
On Monday 24 Jun 2013 16:39:36 Boudewijn Rempt wrote: > But in fact, if you didn't have a clear (written, email is ok) OK from all > previous developers as well as Monica (if they are copyright holders of > code currently in Tupi) to relicense to GPLv3, then you're already in deep > problems with y

Re: [kde-community] Tupi: Open 2D Magic

2013-06-24 Thread Boudewijn Rempt
No, the license is everybodies concern. If you want to share code from tupi with, for instance, Krita, the license has to be (L)GPLv2+, or compatible. Your license is your interface to the rest of the floss community. But in fact, if you didn't have a clear (written, email is ok) OK from all

Re: [kde-community] Tupi: Open 2D Magic

2013-06-24 Thread Gustav González
2013/6/23 Adrián Chaves Fernández > ** > > You just need to get every contributor so far to agree with the change. > I would like to share with you a little story of the project, so you can help me to confirm whether I'm right or wrong of my thougths: - KTooN is the father of Tupi or if you wis

Re: [kde-community] Tupi: Open 2D Magic

2013-06-23 Thread Adrián Chaves Fernández
I see. O Domingo, 23 de Xuño de 2013 14:12:53 Andreas Cord-Landwehr escribiu: On Sunday 23 June 2013 14:03:46 Adrián Chaves Fernández wrote: > By the way, is there any known explanation why a KDE project cannot use only > a GPL license higher than 3? Why is GPLv2 mandatory? AFAIK this shall all

Re: [kde-community] Tupi: Open 2D Magic

2013-06-23 Thread Andreas Cord-Landwehr
On Sunday 23 June 2013 14:03:46 Adrián Chaves Fernández wrote: > By the way, is there any known explanation why a KDE project cannot use only > a GPL license higher than 3? Why is GPLv2 mandatory? AFAIK this shall allow contributors to work at the KDE codebase without much thinking about licens

Re: [kde-community] Tupi: Open 2D Magic

2013-06-23 Thread Adrián Chaves Fernández
You just need to get every contributor so far to agree with the change. By the way, is there any known explanation why a KDE project cannot use only a GPL license higher than 3? Why is GPLv2 mandatory? O Domingo, 23 de Xuño de 2013 06:45:47 Gustav González escribiu: 2013/6/23 Andreas Cord-Land

Re: [kde-community] Tupi: Open 2D Magic

2013-06-23 Thread Gustav González
2013/6/23 Andreas Cord-Landwehr > ** > One maybe problematic point I noted is the license: In KDE we require all > source code to be GPL v2 compatible [1], meaning GPL v3 does not comply > with the license policy. Hence, would relicensing the code to be GPL v2 > compatibly (e.g. to license "GPL v

Re: [kde-community] Tupi: Open 2D Magic

2013-06-23 Thread Boudewijn Rempt
On Saturday 22 June 2013 Jun 06:34:52 Carl Symons wrote: > I think that this project could be coordinated with Krita. There seems > to be compatibility in some aspects, but not much overlap. I've met Gustav at LGM in Madrid this year. We've had a really good time together, and back then I alread

Re: [kde-community] Tupi: Open 2D Magic

2013-06-23 Thread Andreas Cord-Landwehr
On Saturday 22 June 2013 06:34:52 Carl Symons wrote: > Definitely cool enough. +1 from me! The demos and screenshots look really cool and I would love to see it joining the KDE family. One maybe problematic point I noted is the license: In KDE we require all source code to be GPL v2 compatible

Re: [kde-community] Tupi: Open 2D Magic

2013-06-22 Thread Carl Symons
On Fri, Jun 21, 2013 at 7:46 PM, Gustav González wrote: > Hello there! > > My name is Gustav Gonzalez, and currently I'm the leader and the only > developer > of Tupi, a (vector) 2D animation tool based on an abandoned project called > KTooN. > > Tupi [1] is developed using Qt (4.8) and is covered

[kde-community] Tupi: Open 2D Magic

2013-06-21 Thread Gustav González
Hello there! My name is Gustav Gonzalez, and currently I'm the leader and the only developer of Tupi, a (vector) 2D animation tool based on an abandoned project called KTooN. Tupi [1] is developed using Qt (4.8) and is covered under the terms of the GPLv3 license. I would like my project to join