Re: [kde-community] KDE fundraisers and things we've learned

2015-01-01 Thread Cornelius Schumacher
On Monday 22 December 2014 21:00:25 Mario Fux wrote:
 
 One can see it from the perspective of distracting each other and fighting
 for the audience. But I'd see this as a rather destructive way of handling
 this discussion. I would like to talk about the opportunities we miss(ed),
 we can and should learn from each other, base new fundraisers on the what
 we've learned before, use our strength like the KDE community as a social
 network, the dot.kde.org as one of our bigger communication channels, so
 let's crowd distribute the information for our crowd funding. We can and
 will do better than we do now.

It's great to see that we have increasing success with fund raisers. Last year 
we have raised more money with fund raisers than ever before, and that is an 
excellent sign that we have a community which is able to sustain the work we 
are doing for free software.

The discussion has gone on some tangents which don't do this success justice. 
We should not discuss how to distribute a fixed cake, but how we can grow the 
cake bigger. Bruno has put it the right way, that successful campaigns 
demonstrate that projects are active and are doing the right things, and Boud 
has told the stories about how Krita reaches out to people we have never 
reached before. This is the stuff which I find exciting. We can build on that.

It is a truism that our money is finite. But this community consistently deals 
with requests for money in an extremely responsible way. It actually is 
amazing how many people try hard to only request the money they really need, 
bring in own resources or try to get others to help before they ask KDE e.V. 
Of course we need to manage the budget of KDE e.V., but the best way we can do 
that is with the happy feeling that we are able to help, not with a feeling of 
envy or unfairness, if an active and successful project gets a good amount of 
support.

Mario is right in saying that taking the perspective of fighting for the 
audience within KDE is destructive. We don't need to go down this path. We can 
grow our audience. We can multiply our success by working together. Fund 
raising is about asking for money. We should not be afraid of doing that, no 
matter if it's for a single application or for the overall community. If we do 
it with the passion for our work and with the awareness of being part of a 
bigger community, we can reach much more than if we try to limit and control 
it.

 What we definitely need is better coordination and communication. What do
 you think, would a fundraising workgroup help? Not really a group that's
 doing a fundraising but that's there to help, coordinate and teach and
 distribute their knowledge.

Coordination is extremely important. It should be clear to everybody that each 
project and we as community are operating in a larger context. I don't think 
we need to introduce more formal organization here. People do want to do the 
right thing, and we should remove obstacles, not create new ones.

We do have the kde-ev-campa...@kde.org mailing list, which is meant as the 
central place to coordinate fund raising campaigns. Let's try to make best use 
of this, invite people working on fund raisers to subscribe there and share 
their plans, so we can all learn and align the activities which need to be 
aligned.

 Additionally we should add it to our Manifesto. Money is not an easy topic
 but avoiding it doesn't solve the problems. And if people don't know about
 certain things like that they should coordinate with KDE e.V. in the case
 of money they won't. So it's on us to tell the community and tell new
 members of the community.

I don't think that this should be in the Manifesto. It is a very concrete 
issue and it is valid, but I think it is not on the level of what should be in 
the Manifesto. The Manifesto and other documents like the code of conduct 
define higher-level values, and things such as coordinating about fund raising 
can be derived from them.

We should approach this from a pragmatic point of view of how to get things 
done best and do what is needed for that. This will be much more helpful than 
trying to nail down a documented rule.

-- 
Cornelius Schumacher schumac...@kde.org
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Re: [kde-community] KDE fundraisers and things we've learned

2014-12-23 Thread Boudewijn Rempt

On Tue, 23 Dec 2014, Jaroslaw Staniek wrote:


We had opportunity to learn about the positive example of Krita. I
don't extrapolate to other projects. Fundraising for *single*
sub-project is a part time job alone or two, with incredibly
intelligent people knowing the domain (art), with project's brand
present at conference booths.
Most likely for large apps we need business partners for that to
happen (Krita had one), to get them we need ability to align to their
needs, whatever that means in every specific case.


Well, KO GmbH wasn't involved with the Krita fundraiser at all -- that was 
purely a volunteer effort in the Krita community. When we're out of the 
2.9 crunch, we'll have to do another one, work on that will start in 
January, and we really should go live with it in March.


The topics will be animation, osx, python scripting and making krita 
faster than photoshop, I expect.


Boud
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Re: [kde-community] KDE fundraisers and things we've learned

2014-12-23 Thread Jaroslaw Staniek
On 23 December 2014 at 21:45, Boudewijn Rempt b...@valdyas.org wrote:
 On Tue, 23 Dec 2014, Jaroslaw Staniek wrote:

 We had opportunity to learn about the positive example of Krita. I
 don't extrapolate to other projects. Fundraising for *single*
 sub-project is a part time job alone or two, with incredibly
 intelligent people knowing the domain (art), with project's brand
 present at conference booths.
 Most likely for large apps we need business partners for that to
 happen (Krita had one), to get them we need ability to align to their
 needs, whatever that means in every specific case.

 Well, KO GmbH wasn't involved with the Krita fundraiser at all -- that was
 purely a volunteer effort in the Krita community. When we're out of the 2.9
 crunch, we'll have to do another one, work on that will start in January,
 and we really should go live with it in March.

Strictly speaking, true, but what I mean: KO in this case were the
enablers. Krita was a quite widely used and finished app prior to the
fundraising efforts.

So risks of Catch-22 situations like these were reduced:
[User] I'll start using your product and maybe even support you if you
a add feature FOO;
[Dev] We have this fundraising exactly for the feature FOO.
[User] -EINVAL

 The topics will be animation, osx, python scripting and making krita faster
 than photoshop, I expect.

Cool to see this phase...

-- 
regards, Jaroslaw Staniek

KDE:
: A world-wide network of software engineers, artists, writers, translators
: and facilitators committed to Free Software development - http://kde.org
Calligra Suite:
: A graphic art and office suite - http://calligra.org
Kexi:
: A visual database apps builder - http://calligra.org/kexi
Qt Certified Specialist:
: http://www.linkedin.com/in/jstaniek
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Re: [kde-community] KDE fundraisers and things we've learned

2014-12-23 Thread Boudewijn Rempt

On Tue, 23 Dec 2014, Jaroslaw Staniek wrote:


Well, KO GmbH wasn't involved with the Krita fundraiser at all -- that was
purely a volunteer effort in the Krita community. When we're out of the 2.9
crunch, we'll have to do another one, work on that will start in January,
and we really should go live with it in March.


Strictly speaking, true, but what I mean: KO in this case were the
enablers. Krita was a quite widely used and finished app prior to the
fundraising efforts.


No, definitely no. This needs to be hammered home. KO GmbH never, ever was 
the Krita 'enabler'.


KO worked with Intel on two projects, Krita Sketch and Krita Gemini. Apart 
from improved Windows stability, neither project added core features to 
Krita. KO paid my salary, but I did things outside of Krita for KO. The 
core improvements for Krita that made Krita into a 
five-out-of-five-artist's-choice in January's ImagineFX were the work of 
the Krita community and the Krita Foundation.


When KO was already in some trouble, one of the things we tried was to 
start earning money by selling support for a product: the only product 
that was ready for end users in our competence was Krita. So that's what 
we tried to do. And with a better sales team and less distractions, we 
would have succeeded. We also sold Krita Gemini on Steam; that's something 
the Krita Foundation will try to continue doing.


All those Phoronix-type rumours of krita has lost its main backer are 
much exaggerated. KO never employed the majority of Krita developers, or 
even the most important one, because that's not me, that's Dmitry.


 

So risks of Catch-22 situations like these were reduced:
[User] I'll start using your product and maybe even support you if you
a add feature FOO;
[Dev] We have this fundraising exactly for the feature FOO.
[User] -EINVAL


That, basically, was the problem why we, at KO, couldn't sell support for 
Krita. It's awesome, if you only add this, we'll start giving you 
money...


Boudewijn
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[kde-community] KDE fundraisers and things we've learned

2014-12-22 Thread Mario Fux
Good morning dear KDE people

After KDE's first fundraiser (crowdfunding attempt) in 2012 [1] we had (or 
it's still ongoing) six more this year:
- For the Randa Meetings 2014 [2]
- For Krita: open source digital painting | Accelerate Development [3]
- For Tupi: 2D Animation Software for Everyone! [4]
- Make the World a Better Place! - KDE End of Year 2014 Fundraising [5] 
- New Unified Graphics for GCompris [6]
- Kommander [8]

Did I forget one? And all these had different ratios of success. 

One can see it from the perspective of distracting each other and fighting for 
the audience. But I'd see this as a rather destructive way of handling this 
discussion. I would like to talk about the opportunities we miss(ed), we can 
and should learn from each other, base new fundraisers on the what we've 
learned before, use our strength like the KDE community as a social network, 
the dot.kde.org as one of our bigger communication channels, so let's crowd 
distribute the information for our crowd funding. We can and will do better 
than we do now.

What we definitely need is better coordination and communication. What do you 
think, would a fundraising workgroup help? Not really a group that's doing a 
fundraising but that's there to help, coordinate and teach and distribute 
their knowledge.

Additionally we should add it to our Manifesto. Money is not an easy topic but 
avoiding it doesn't solve the problems. And if people don't know about certain 
things like that they should coordinate with KDE e.V. in the case of money 
they won't. So it's on us to tell the community and tell new members of the 
community.

Proposal:
Addition to the Manifesto of KDE [7] and there to the Commitments section. 
Something like: all KDE projects coordinate their financial work (better 
wording?) with the KDE e.V. (board?)

Let's improve together, share your knowledge and happy holidays
Mario

[1] https://pledgie.com/campaigns/18045
[2] https://www.kde.org/fundraisers/randameetings2014
[3] https://www.kickstarter.com/projects/krita/krita-open-source-digital-
painting-accelerate-deve
[4] https://www.indiegogo.com/projects/tupi-2d-animation-software-for-
everyone/
[5] https://www.kde.org/fundraisers/yearend2014/
[6] https://www.indiegogo.com/projects/new-unified-graphics-for-gcompris/
[7] https://manifesto.kde.org
[8] https://www.kickstarter.com/projects/676098424/kommander-point-and-click-
application-development
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