Hi Ian,
Possibly it's because of the different stdlib (clang in Linux requires gcc,
but on Mac maybe it uses other stdlib
implementation), but I'm not sure about Mac. Is it possible to treat these
errors as warnings?
In the point.hpp the thing I did is just implemented a class Point that
Hi Minh,
On 06/04/2015, at 11:30 PM, Minh Ngo wrote:
Here is the patch. Checked with clang 3.5.0, qt 4.8.6, KDE Development
Platform 4.14.6
Thanks very much for the patch, Minh. I tried it, but unfortunately
the same errors persisted.
In file included from
Hi,
Thanks, but it should not be. You seem to have skipped
https://techbase.kde.org/Policies/Application_Lifecycle#Stage_1:_The_start
https://techbase.kde.org/Policies/Application_Lifecycle#Stage_1:_The_start
… :-)
i.e. I do not think anybody in the KDE Games group has seen your code or,
more
Hi,
- do you plan other kdelibs4-based versions?
No, I don't.
- related to the previous question: can you please fix the i18n branches
from
projects.kde.org? If the current master is KF5-based, as it seems, and you
don't plan other kdelibs4 versions, please set trunk_kf5 to master and the
Here is the patch. Checked with clang 3.5.0, qt 4.8.6, KDE Development
Platform 4.14.6
Regards,
Minh
On 6 April 2015 at 16:20, Minh Ngo nlmin...@gmail.com wrote:
Hi,
Yeah, there was some problem with clang, but unfortunately I have fixed
them after porting to KF5. I will try to prepare a
On Mon, Apr 6, 2015 at 9:45 PM, Minh Ngo nlmin...@gmail.com wrote:
Hi,
Hi Minh,
- do you plan other kdelibs4-based versions?
No, I don't.
- related to the previous question: can you please fix the i18n branches
from
projects.kde.org? If the current master is KF5-based, as it seems, and
Hi MInh,
On 06/04/2015, at 12:37 AM, Minh Ngo wrote:
Thanks, but it should not be. You seem to have skipped
https://techbase.kde.org/Policies/Application_Lifecycle#Stage_1:_The_start
… :-)
i.e. I do not think anybody in the KDE Games group has seen your code or,
more
importantly,
Hi,
Yeah, there was some problem with clang, but unfortunately I have fixed
them after porting to KF5. I will try to prepare a patch.
Kind Regards,
Minh
On 6 April 2015 at 15:59, Ian Wadham iandw...@gmail.com wrote:
Hi MInh,
On 06/04/2015, at 12:37 AM, Minh Ngo wrote:
Thanks, but it
Minh Ngo ha scritto:
Hi folks,
I would like to move my project [1] to KDE Reviews and receive some feedback
to make it become a part of the KDEGames project in prospect.
According to the wiki article [2] I have to contact with sysadmins and post
this message in this mail list.
Few points
Hello Minh,
This should go to the KDE Games list, not kde-core-devel. Please reply on
kde-games-devel _only_, where I am also a member.
On 04/04/2015, at 4:12 AM, Minh Ngo wrote:
Hi folks,
I would like to move my project [1] to KDE Reviews and receive some feedback
to make it become a
El Diumenge, 5 d'abril de 2015, a les 22:32:52, Ian Wadham va escriure:
Hello Minh,
This should go to the KDE Games list, not kde-core-devel. Please reply on
kde-games-devel _only_, where I am also a member.
No, it should go to both as the lifecycle document clearly states.
Cheers,
Hi folks,
I would like to move my project [1] to KDE Reviews and receive some
feedback to make it become a part of the KDEGames project in prospect.
According to the wiki article [2] I have to contact with sysadmins and post
this message in this mail list.
KDots is a prototype of the game of
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