davidedmundson added a comment.
Edit.
Just re-read. Sorry.
createTextureFromId with CanUseAtlas doesn't make any sense.
It creates a QSGTexture object from an existing GL Texture, it's not creating
any atlas or otherwise.
It'll just no-op. So no harm done.
REPOSITORY
R
This revision was automatically updated to reflect the committed changes.
Closed by commit R242:48771a291229: [Window Thumbnail] Allow using atlas
texture (authored by broulik).
REPOSITORY
R242 Plasma Framework (Library)
CHANGES SINCE LAST UPDATE
https://phabricator.kde.org/D11097?vs=28832&i
davidedmundson accepted this revision.
This revision is now accepted and ready to land.
REPOSITORY
R242 Plasma Framework (Library)
REVISION DETAIL
https://phabricator.kde.org/D11097
To: broulik, #plasma, davidedmundson
Cc: #frameworks, michaelh
broulik created this revision.
broulik added a reviewer: Plasma.
Restricted Application added a project: Frameworks.
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broulik requested review of this revision.
REVISION SUMMARY
It's not using any custom shaders anyway
TEST PLAN
Verified t