hi all,
as i need full-screen support for the record monitor, i've tried to get my
hands
dirty and have a look at the kdenlive source code. i've came up with an ugly
patch (see attachment). it is based on the code of VideoContainer, which i
tried
to migrate to VideoPreviewContainer.
i had to
On 02/12/2012 08:03 PM, Till Theato wrote:
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> On 02/08/2012 03:36 AM, Alexandre Prokoudine wrote:
>> On Wed, Feb 8, 2012 at 3:39 AM, Ernie Zahn wrote:
>>> Hi Daniel,
>>>
>>> Interesting feature suggestion. This could be a real attention
>>> grabber
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On 02/08/2012 03:36 AM, Alexandre Prokoudine wrote:
> On Wed, Feb 8, 2012 at 3:39 AM, Ernie Zahn wrote:
>> Hi Daniel,
>>
>> Interesting feature suggestion. This could be a real attention
>> grabber.
>>
>> But you mention that you imagine it not to be
>> The ITU did a study and found that the threshold of detectability of lip
> sync errors is about +45 ms to –125 ms (audio early to audio late) and that
> the
> threshold of acceptability is about +90 ms to –185 ms. Apparently it is
> generally more tolerable for the audio to be slightly del
Record a fast bouncing ball, chances are that you will catch it in contact
with the floor in *none* of the frames of the video.
Where will you put the sound fx? The only way to put this kind of sound fx
right is to have more than *frame* presicion! People who animate, like me,
have learned this a l
On 02/09/2012 04:45 AM, Brian Matherly wrote:
>> 2012/2/8 Gabriel Gazzán:
>
>>> I think frame level accuracy is usually "not enough" precision, as also
>>
>> it is good enough for me
>
>
> It really depends on your use case.
>
> The ITU did a study and found that the threshold of detectability of l
>2012/2/8 Gabriel Gazzán :
>> I think frame level accuracy is usually "not enough" precision, as also
>
>it is good enough for me
It really depends on your use case.
The ITU did a study and found that the threshold of detectability of lip sync
errors is about +45 ms to –125 ms (audio early to
2012/2/8 Gabriel Gazzán :
> I think frame level accuracy is usually "not enough" precision, as also
it is good enough for me
--
Virtualization & Cloud Management Using Capacity Planning
Cloud computing makes use of virtua
2012/2/8 Dan Dennedy
> >>> How accurate can we position audio streams? Just by full frames, or is
> >>> it possible to have a finer granularity? When I synced audio/video I
> >>> often had the problem that the audio was too early and after moving it
> >>> by one frame it was too late.
>
> then yo
On Wed, Feb 8, 2012 at 12:47 AM, Simon A. Eugster wrote:
> On 02/08/2012 09:08 AM, Alexandre Prokoudine wrote:
>> On Wed, Feb 8, 2012 at 11:32 AM, Simon A. Eugster wrote:
>>
http://jeff.ecchi.ca/blog/2011/07/25/automated-multicamera-clip-syncing/
>>>
>>> I have no idea how you manage to have
On 02/08/2012 09:08 AM, Alexandre Prokoudine wrote:
> On Wed, Feb 8, 2012 at 11:32 AM, Simon A. Eugster wrote:
>
>>> http://jeff.ecchi.ca/blog/2011/07/25/automated-multicamera-clip-syncing/
>>
>> I have no idea how you manage to have a link to a solution for nearly
>> every problem. Thanks for the
On Wed, Feb 8, 2012 at 11:32 AM, Simon A. Eugster wrote:
>> http://jeff.ecchi.ca/blog/2011/07/25/automated-multicamera-clip-syncing/
>
> I have no idea how you manage to have a link to a solution for nearly
> every problem. Thanks for the link!
YW :)
> How accurate can we position audio streams?
On 02/08/2012 03:36 AM, Alexandre Prokoudine wrote:
> On Wed, Feb 8, 2012 at 3:39 AM, Ernie Zahn wrote:
>> Hi Daniel,
>>
>> Interesting feature suggestion. This could be a real attention grabber.
>>
>> But you mention that you imagine it not to be too difficult to achieve.
>> How do you propose thi
On Wed, Feb 8, 2012 at 3:39 AM, Ernie Zahn wrote:
> Hi Daniel,
>
> Interesting feature suggestion. This could be a real attention grabber.
>
> But you mention that you imagine it not to be too difficult to achieve.
> How do you propose this to be true? Can you use an example?
http://jeff.ecchi.ca/
I'm not an programmer, but I can imagine the concept... Is it
so difficult to compare 2 different audio tracks?
If at least Audacity could do that, it would be a great help...
On Tue, 07 Feb 2012 18:39:10 -0500
Ernie Zahn wrote:
> Hi Daniel,
>
> Interesting f
Hi Daniel,
Interesting feature suggestion. This could be a real attention grabber.
But you mention that you imagine it not to be too difficult to achieve.
How do you propose this to be true? Can you use an example? As of now
FCPX has an API for this but the results are inconsistent. If Apple
d
Are you planning to add a feature to automatically sync
external audio? I always record with my Zoom H2N audio recorder and
it's very boring to drag the audio track exactly at the
exact position of the original audio track from the camera.
I know Final Cut does have this feature. W
Hmm... not quite...
While the result should be the same, the method looks a bit fiddly, and
difficult to implement...
Can I whip up an image in Gimp and attach to this mail to illustrate what I
mean?
-Evert-
On Sun, Apr 4, 2010 at 7:12 PM, Simon A. Eugster wrote:
> Hi Evert,
>
> You mean some
Hi Evert,
You mean something like that? ;)
http://www.kdenlive.org/mantis/view.php?id=1026
Simon
Evert Vorster wrote:
> Hi there.
>
> I really love the "speed" video effect. However, I would really love to
> see this effect keyframable.
>
> Basically what happens is that I will have a rather
Hi there.
I really love the "speed" video effect. However, I would really love to see
this effect keyframable.
Basically what happens is that I will have a rather long clip to edit... so
I "fast forward" through the boring bits...
So now I cut my clip into smaller sections, some of which run fas
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