so you mean something like movie production companies could use to
encode movies better? It sounds pretty neat for open source.
On Feb 10, 2008 9:25 PM, Dan Dennedy <[EMAIL PROTECTED]> wrote:
> On Feb 10, 2008 11:49 AM, Kyle Hotchkiss <[EMAIL PROTECTED]> wrote:
> > what exactly does that mean,
> >
Lúcio Corrêa wrote:
> On Feb 8, 2008 10:15 AM, Giuseppe Ghibò <[EMAIL PROTECTED]> wrote:
>> Andrew Hunter ha scritto:
>>> Jeffrey Thomas wrote:
>>>
> I have several computers under WinXP. Most of time they used for writing
> texts, but they have powerful CPUs. Is there any possibility to us
This time I can work with project on computer1 using /net/computer1 (autofs)
for accessing video files. Then I create script for delayed rendering of
project. I boot the computer2 and run script from it, the script starts
rendering using the same /net/computer1/FILES. It helps me to work on other
p
yea, I get what you all are saying now.
Haha, just get one of those mac servers with like 32gb of ram and a
bunch of mlt computers togather, and you got yourself a studio.
On Feb 11, 2008 9:03 AM, Ruslan Popov <[EMAIL PROTECTED]> wrote:
> This time I can work with project on computer1 using /net/
It nearly look like an error I had 2 days ago before JB fixed Kdenlive
to work with latest MLT.
Could you check what version of sources do you have?
Mine is:
[EMAIL PROTECTED] src]$ ./kdenlive_builder info
FFmpeg SVN version:
Revision: 11377
Last Changed Date: 2008-01-02 19:40:43 + (Wed, 02 J
(how did you get it to print to the command line?)
ffmpeg
revision 11902
2008-02-10
MLT
revision 1065
2008-02-07 20:07:15
MLT++
revision 1065
2008-02-07 03:41:14
KDEnlive
revision 1832
2008-02-09 16:14:30
On Feb 12, 2008 7:03 PM, espinosa_cz <[EMAIL PROTECTED]> wrote:
> It nearly look like a
Hi jb
It looks strange. At first the cmake script shows the correct mlt-include
path:
-
-- Found MLT INCLUDES: /home/doitux/Programme/kdenlive-kde4/include/mlt
-- Found MLT