Hi Orson and KiCad devs,
During rebuilding current nightly I noticed this warning and decided to
look into it.
/usr/local/google/home/alutsenko/src/kicad/common/dialogs/dialog_print_generic.cpp:
In member function ‘virtual void
DIALOG_PRINT_GENERIC::onCloseButton(wxCommandEvent&)’:
Hi Rene-
Am 2018-11-06 16:41, schrieb Rene Pöschl:
Sadly we did not come around to fix all symbols before the v5 release.
We now seem to have a volunteer who would be prepared to fix these
symbols.
There is a catch though. Whatever we do to fix this it will break
designs that use the old
Only logic family libs are affected. The 4xxx lib is already done. This
leaves 4 libs at most. (I have no access to kicad right at this moment
so i can not check.)
Only option 2 ends up with multiples of the lib. In option 3 we will
rename the lib (meaning a new lib will be added and the
Hi, Rene.
Thanks for bringing this up. I've never liked hidden power pins. In my
opinion, the python philosophy applies here too: "Explicit is better than
implicit."
How many libraries will need this?
I'm asking because, if we went for option 3 (or 2), will we end up with a
lot of nearly
Hi Oliver,
I was about to bump your email too :)
> 2) The m_Preview parameter is saved to file (both .kicad_mod and .kicad_pcb)
At the time I worked on the 3D Viewer, some ideas arise that involve to add new
tags to the .kicad_pcb
I understood that at that time it was not a good time to
Hi all,
Sadly we did not come around to fix all symbols before the v5 release.
We now seem to have a volunteer who would be prepared to fix these symbols.
There is a catch though. Whatever we do to fix this it will break
designs that use the old symbols right now.
So we have a few
Bump :)
On Tue, Oct 30, 2018 at 11:27 PM Oliver Walters <
oliver.henry.walt...@gmail.com> wrote:
> The attached patchset expands on the "Preview" checkbox in the 3D model
> tab in the footprint editor.
>
> This "Preview" option currently only applies to the preview window.
> However if the user
I don't think this is an issue outside of Fedora.
On Tue, Nov 6, 2018 at 8:45 AM Steven A. Falco
wrote:
> I'd like to have a discussion about python shebangs. I noticed several
> rpmlint errors when building the official Fedora packages. Specifically,
> rpmlint is complaining about using
On 11/6/2018 11:15 AM, Simon Richter wrote:
> Hi Steven,
>
> On 06.11.2018 15:45, Steven A. Falco wrote:
>
>> I've done a little research, and apparently, the concern is that "env" may
>> find a locally installed python interpreter that doesn't work the same as
>> the system python
Hi Steven,
On 06.11.2018 15:45, Steven A. Falco wrote:
> I've done a little research, and apparently, the concern is that "env" may
> find a locally installed python interpreter that doesn't work the same as the
> system python interpreter, and that can result in subtle bugs. Of course the
>
Hi,
I've tracked it down to the following conditions:
* glm includes commit 68c7e7e50 (e.g. 0.9.9.3)
* C++11 (before is OK, C++14 is OK)
* The define GLM_FORCE_PURE is set (KiCad does this in xv3d_types.h)
I've filed a bug upstream at glm [1].
Notable line in the GLM manual: "The use of
It also breaks msys2/mingw32/mingw64 builds. :(
On 11/6/2018 9:19 AM, John Beard wrote:
> Hi,
>
> Just a quick word of caution: I can can't get KiCad to build with glm
> version 0.9.9.3, which was updated yesterday.
>
> The responsible change in glm appears to be 68c7e7e50 [1], which deals
>
I'd like to have a discussion about python shebangs. I noticed several rpmlint
errors when building the official Fedora packages. Specifically, rpmlint is
complaining about using "env" as a method for locating the python interpreter.
Here are the errors:
kicad-doc.noarch: E:
Hi,
Just a quick word of caution: I can can't get KiCad to build with glm
version 0.9.9.3, which was updated yesterday.
The responsible change in glm appears to be 68c7e7e50 [1], which deals
with constexprs in GCC. There are various errors in the 3d-viewer [2].
However, I am not sure if this is
Thank you, I can confirm that this was the last change that made the
fedora build happy. :)
On Mon, 5 Nov 2018 at 20:33, Wayne Stambaugh wrote:
>
> John,
>
> I merged your patch.
>
> Thanks,
>
> Wayne
>
> On 11/5/2018 9:49 AM, John Beard wrote:
> > Gah! Wrong patch! Try this.
> > On Mon, Nov 5,
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